OgreSDLWindow.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2009 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 
00029 #ifndef __SDLWindow_H__
00030 #define __SDLWindow_H__
00031 
00032 #include "OgreSDLPrerequisites.h"
00033 #include "OgreRenderWindow.h"
00034 
00035 namespace Ogre {
00036     class _OgrePrivate SDLWindow : public RenderWindow
00037     {
00038     private:
00039         SDL_Surface* mScreen;
00040         bool mActive;
00041         bool mClosed;
00042         bool mVSync;
00043 
00044         // Process pending events
00045         void processEvents(void);
00046 
00047         int (*glXGetVideoSyncSGI) (unsigned int *);
00048         int (*glXWaitVideoSyncSGI) (int, int, unsigned int *);
00049 
00050     public:
00051         SDLWindow();
00052         ~SDLWindow();
00053 
00054         void create(const String& name, unsigned int width, unsigned int height,
00055                 bool fullScreen, const NameValuePairList *miscParams);
00057         void destroy(void);
00059         bool isActive(void) const;
00061         bool isClosed(void) const;
00063         void reposition(int left, int top);
00065         void resize(unsigned int width, unsigned int height);
00067         void swapBuffers();
00068 
00070         void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer);
00071 
00073         void setVSyncEnabled(bool vsync);
00075         bool isVSyncEnabled() const;
00076 
00079         void getCustomAttribute( const String& name, void* pData )
00080         {
00081             // NOOP
00082         }
00083 
00084         bool requiresTextureFlipping() const { return false; }
00085 
00086         bool isFullScreen(void) const
00087         {
00088             return ( mScreen->flags & SDL_FULLSCREEN ) == SDL_FULLSCREEN;
00089         }
00090     };
00091 }
00092 
00093 #endif
00094 

Copyright © 2012 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:45