OgreWin32GLSupport.h
Go to the documentation of this file.
00001 /*
00002  -----------------------------------------------------------------------------
00003  This source file is part of OGRE
00004  (Object-oriented Graphics Rendering Engine)
00005  For the latest info, see http://www.ogre3d.org/
00006  
00007  Copyright (c) 2000-2013 Torus Knot Software Ltd
00008  
00009  Permission is hereby granted, free of charge, to any person obtaining a copy
00010  of this software and associated documentation files (the "Software"), to deal
00011  in the Software without restriction, including without limitation the rights
00012  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013  copies of the Software, and to permit persons to whom the Software is
00014  furnished to do so, subject to the following conditions:
00015  
00016  The above copyright notice and this permission notice shall be included in
00017  all copies or substantial portions of the Software.
00018  
00019  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025  THE SOFTWARE.
00026  -----------------------------------------------------------------------------
00027  */
00028 #ifndef __OgreWin32GLSupport_H__
00029 #define __OgreWin32GLSupport_H__
00030 
00031 #include "OgreWin32Prerequisites.h"
00032 #include "OgreGL3PlusSupport.h"
00033 #include "OgreGL3PlusRenderSystem.h"
00034 
00035 namespace Ogre
00036 {
00037     
00038     class _OgreGL3PlusExport Win32GLSupport : public GL3PlusSupport
00039     {
00040     public:
00041         Win32GLSupport();
00047         void addConfig();
00048 
00049         void setConfigOption(const String &name, const String &value);
00050 
00054         String validateConfig();
00055 
00056         virtual RenderWindow* createWindow(bool autoCreateWindow, GL3PlusRenderSystem* renderSystem, const String& windowTitle = "OGRE Render Window");
00057         
00059         virtual RenderWindow* newWindow(const String &name, unsigned int width, unsigned int height, 
00060             bool fullScreen, const NameValuePairList *miscParams = 0);
00061 
00062         
00066         void start();
00070         void stop();
00071 
00075         void* getProcAddress(const String& procname);
00076 
00080         virtual void initialiseExtensions();
00081         
00082 
00083         bool selectPixelFormat(HDC hdc, int colourDepth, int multisample, bool hwGamma);
00084 
00085         virtual unsigned int getDisplayMonitorCount() const;
00086     private:
00087         // Allowed video modes
00088         vector<DEVMODE>::type mDevModes;
00089         Win32Window *mInitialWindow;
00090         vector<int>::type mFSAALevels;
00091         bool mHasPixelFormatARB;
00092         bool mHasMultisample;
00093         bool mHasHardwareGamma;
00094         PFNWGLCHOOSEPIXELFORMATARBPROC mWglChoosePixelFormat;
00095 
00096         struct DisplayMonitorInfo
00097         {
00098             HMONITOR        hMonitor;
00099             MONITORINFOEX   monitorInfoEx;
00100         };
00101 
00102         typedef vector<DisplayMonitorInfo>::type DisplayMonitorInfoList;
00103         typedef DisplayMonitorInfoList::iterator DisplayMonitorInfoIterator;
00104 
00105         DisplayMonitorInfoList mMonitorInfoList;
00106 
00107         void refreshConfig();
00108         void initialiseWGL();
00109         static LRESULT CALLBACK dummyWndProc(HWND hwnd, UINT umsg, WPARAM wp, LPARAM lp);
00110         static BOOL CALLBACK sCreateMonitorsInfoEnumProc(HMONITOR hMonitor, HDC hdcMonitor, 
00111             LPRECT lprcMonitor, LPARAM dwData);
00112     };
00113 
00114 }
00115 
00116 #endif

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:48