00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __GLSLLinkProgram_H__ 00029 #define __GLSLLinkProgram_H__ 00030 00031 #include "OgreGL3PlusPrerequisites.h" 00032 #include "OgreGpuProgram.h" 00033 #include "OgreHardwareVertexBuffer.h" 00034 #include "OgreGL3PlusHardwareUniformBuffer.h" 00035 #include "OgreGLSLProgramCommon.h" 00036 00037 namespace Ogre { 00038 00039 class GLSLGpuProgram; 00040 00045 class _OgreGL3PlusExport GLSLLinkProgram : public GLSLProgramCommon 00046 { 00047 protected: 00049 virtual void compileAndLink(void); 00051 virtual void _useProgram(void); 00052 00053 void buildGLUniformReferences(void); 00054 00055 public: 00057 GLSLLinkProgram(GLSLGpuProgram* vertexProgram, GLSLGpuProgram* geometryProgram, GLSLGpuProgram* fragmentProgram, GLSLGpuProgram* hullProgram, GLSLGpuProgram* domainProgram, GLSLGpuProgram* computeProgram); 00058 ~GLSLLinkProgram(void); 00059 00062 void activate(void); 00063 00067 virtual void updateUniforms(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType); 00071 virtual void updateUniformBlocks(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType); 00075 virtual void updatePassIterationUniforms(GpuProgramParametersSharedPtr params); 00076 }; 00077 00078 } 00079 00080 #endif // __GLSLLinkProgram_H__
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Last modified Mon Jul 27 2020 13:40:43