OgreGLSLProgram.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __GLSLProgram_H__
00029 #define __GLSLProgram_H__
00030 
00031 #include "OgreGL3PlusPrerequisites.h"
00032 #include "OgreHighLevelGpuProgram.h"
00033 
00034 namespace Ogre {
00056     class _OgreGL3PlusExport GLSLProgram : public HighLevelGpuProgram
00057     {
00058     public:
00060         class CmdAttach : public ParamCommand
00061         {
00062         public:
00063             String doGet(const void* target) const;
00064             void doSet(void* target, const String& shaderNames);
00065         };
00066 
00068         class CmdPreprocessorDefines : public ParamCommand
00069         {
00070         public:
00071                 String doGet(const void* target) const;
00072                 void doSet(void* target, const String& val);
00073         };
00075         class _OgreGL3PlusExport CmdInputOperationType : public ParamCommand
00076         {
00077         public:
00078             String doGet(const void* target) const;
00079             void doSet(void* target, const String& val);
00080         };
00082         class _OgreGL3PlusExport CmdOutputOperationType : public ParamCommand
00083         {
00084         public:
00085             String doGet(const void* target) const;
00086             void doSet(void* target, const String& val);
00087         };
00089         class _OgreGL3PlusExport CmdMaxOutputVertices : public ParamCommand
00090         {
00091         public:
00092             String doGet(const void* target) const;
00093             void doSet(void* target, const String& val);
00094         };
00096         class CmdColumnMajorMatrices : public ParamCommand
00097         {
00098         public:
00099             String doGet(const void* target) const;
00100             void doSet(void* target, const String& val);
00101         };
00105         virtual RenderOperation::OperationType getInputOperationType(void) const 
00106         { return mInputOperationType; }
00109         virtual RenderOperation::OperationType getOutputOperationType(void) const 
00110         { return mOutputOperationType; }
00114         virtual int getMaxOutputVertices(void) const { return mMaxOutputVertices; }
00115 
00118         virtual void setInputOperationType(RenderOperation::OperationType operationType) 
00119         { mInputOperationType = operationType; }
00122         virtual void setOutputOperationType(RenderOperation::OperationType operationType) 
00123         { mOutputOperationType = operationType; }
00127         virtual void setMaxOutputVertices(int maxOutputVertices) 
00128         { mMaxOutputVertices = maxOutputVertices; }
00129 
00130         GLSLProgram(ResourceManager* creator, 
00131             const String& name, ResourceHandle handle,
00132             const String& group, bool isManual, ManualResourceLoader* loader);
00133         ~GLSLProgram();
00134 
00135         GLuint getGLShaderHandle() const { return mGLShaderHandle; }
00136         GLuint getGLProgramHandle() const { return mGLProgramHandle; }
00137         void attachToProgramObject( const GLuint programObject );
00138         void detachFromProgramObject( const GLuint programObject );
00139         String getAttachedShaderNames() const { return mAttachedShaderNames; }
00140 
00142         bool getPassTransformStates(void) const;
00143         bool getPassSurfaceAndLightStates(void) const;
00144         bool getPassFogStates(void) const;
00145 
00147         void attachChildShader(const String& name);
00148 
00150         void setPreprocessorDefines(const String& defines) { mPreprocessorDefines = defines; }
00152         const String& getPreprocessorDefines(void) const { return mPreprocessorDefines; }
00153 
00155         const String& getLanguage(void) const;
00157         void setColumnMajorMatrices(bool columnMajor) { mColumnMajorMatrices = columnMajor; }
00159         bool getColumnMajorMatrices(void) const { return mColumnMajorMatrices; }
00160 
00162         GpuProgramParametersSharedPtr createParameters(void);
00163 
00165         bool compile( const bool checkErrors = false);
00166 
00167     protected:
00168         static CmdPreprocessorDefines msCmdPreprocessorDefines;
00169         static CmdAttach msCmdAttach;
00170         static CmdColumnMajorMatrices msCmdColumnMajorMatrices;
00171         static CmdInputOperationType msInputOperationTypeCmd;
00172         static CmdOutputOperationType msOutputOperationTypeCmd;
00173         static CmdMaxOutputVertices msMaxOutputVerticesCmd;
00174 
00177         void loadFromSource(void);
00183         void createLowLevelImpl(void);
00185         void unloadHighLevelImpl(void);
00187         void unloadImpl(void);
00188 
00190         void populateParameterNames(GpuProgramParametersSharedPtr params);
00192         void buildConstantDefinitions() const;
00198         void checkAndFixInvalidDefaultPrecisionError( String &message );
00199     private:
00201         GLuint mGLShaderHandle;
00202         GLuint mGLProgramHandle;
00204         GLint mCompiled;
00206         RenderOperation::OperationType mInputOperationType;
00208         RenderOperation::OperationType mOutputOperationType;
00210         int mMaxOutputVertices;
00212         String mAttachedShaderNames;
00214         String mPreprocessorDefines;
00216         typedef vector< GLSLProgram* >::type GLSLProgramContainer;
00217         typedef GLSLProgramContainer::iterator GLSLProgramContainerIterator;
00218         GLSLProgramContainer mAttachedGLSLPrograms;
00220         bool mColumnMajorMatrices;
00221     };
00222 }
00223 
00224 #endif // __GLSLProgram_H__

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:43