Public Member Functions | Public Attributes | Protected Attributes
Ogre::AnimationStateSet Class Reference

Class encapsulating a set of AnimationState objects. More...

#include <OgreAnimationState.h>

Inheritance diagram for Ogre::AnimationStateSet:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 AnimationStateSet ()
 Create a blank animation state set.
 AnimationStateSet (const AnimationStateSet &rhs)
 Create an animation set by copying the contents of another.
 ~AnimationStateSet ()
void _notifyAnimationStateEnabled (AnimationState *target, bool enabled)
 Internal method respond to enable/disable an animation state.
void _notifyDirty (void)
 Set the dirty flag and dirty frame number on this state set.
void copyMatchingState (AnimationStateSet *target) const
 Copy the state of any matching animation states from this to another.
AnimationStatecreateAnimationState (const String &animName, Real timePos, Real length, Real weight=1.0, bool enabled=false)
 Create a new AnimationState instance.
AnimationStategetAnimationState (const String &name) const
 Get an animation state by the name of the animation.
AnimationStateIterator getAnimationStateIterator (void)
 Get an iterator over all the animation states in this set.
ConstAnimationStateIterator getAnimationStateIterator (void) const
 Get an iterator over all the animation states in this set.
unsigned long getDirtyFrameNumber (void) const
 Get the latest animation state been altered frame number.
ConstEnabledAnimationStateIterator getEnabledAnimationStateIterator (void) const
 Get an iterator over all the enabled animation states in this set.
bool hasAnimationState (const String &name) const
 Tests if state for the named animation is present.
bool hasEnabledAnimationState (void) const
 Tests if exists enabled animation state in this set.
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void removeAllAnimationStates (void)
 Remove all animation states.
void removeAnimationState (const String &name)
 Remove animation state with the given name.

Public Attributes

 OGRE_AUTO_MUTEX
 Mutex, public for external locking if needed.

Protected Attributes

AnimationStateMap mAnimationStates
unsigned long mDirtyFrameNumber
EnabledAnimationStateList mEnabledAnimationStates

Detailed Description

Class encapsulating a set of AnimationState objects.

Definition at line 196 of file OgreAnimationState.h.


Constructor & Destructor Documentation

Create a blank animation state set.

Create an animation set by copying the contents of another.


Member Function Documentation

Internal method respond to enable/disable an animation state.

Set the dirty flag and dirty frame number on this state set.

Copy the state of any matching animation states from this to another.

AnimationState* Ogre::AnimationStateSet::createAnimationState ( const String animName,
Real  timePos,
Real  length,
Real  weight = 1.0,
bool  enabled = false 
)

Create a new AnimationState instance.

Parameters:
animNameThe name of the animation
timePosStarting time position
lengthLength of the animation to play
weightWeight to apply the animation with
enabledWhether the animation is enabled

Get an animation state by the name of the animation.

Get an iterator over all the animation states in this set.

Note:
The iterator returned from this method is not threadsafe, you will need to manually lock the public mutex on this class to ensure thread safety if you need it.

Get an iterator over all the animation states in this set.

Note:
The iterator returned from this method is not threadsafe, you will need to manually lock the public mutex on this class to ensure thread safety if you need it.
unsigned long Ogre::AnimationStateSet::getDirtyFrameNumber ( void  ) const

Get the latest animation state been altered frame number.

Definition at line 245 of file OgreAnimationState.h.

Get an iterator over all the enabled animation states in this set.

Note:
The iterator returned from this method is not threadsafe, you will need to manually lock the public mutex on this class to ensure thread safety if you need it.
bool Ogre::AnimationStateSet::hasAnimationState ( const String name) const

Tests if state for the named animation is present.

Tests if exists enabled animation state in this set.

Definition at line 250 of file OgreAnimationState.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr) [inherited]

Definition at line 96 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 102 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 108 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr) [inherited]

Definition at line 113 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 119 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 68 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz) [inherited]

Definition at line 73 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 79 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 86 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz) [inherited]

Definition at line 91 of file OgreMemoryAllocatedObject.h.

Remove all animation states.

Remove animation state with the given name.


Member Data Documentation

Definition at line 261 of file OgreAnimationState.h.

unsigned long Ogre::AnimationStateSet::mDirtyFrameNumber [protected]

Definition at line 260 of file OgreAnimationState.h.

Definition at line 262 of file OgreAnimationState.h.

Mutex, public for external locking if needed.

Definition at line 200 of file OgreAnimationState.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:51