Public Member Functions | Protected Attributes | Private Attributes
Ogre::D3D11HardwareOcclusionQuery Class Reference

This is a class that is the DirectX9 implementation of hardware occlusion testing. More...

#include <OgreD3D11HardwareOcclusionQuery.h>

Inheritance diagram for Ogre::D3D11HardwareOcclusionQuery:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 D3D11HardwareOcclusionQuery (D3D11Device &device)
 Default object constructor.
 ~D3D11HardwareOcclusionQuery ()
 Object destructor.
void beginOcclusionQuery ()
 Starts the hardware occlusion query.
void endOcclusionQuery ()
 Ends the hardware occlusion test.
unsigned int getLastQuerysPixelcount ()
unsigned int getLastQuerysPixelcount () const
 Let's you get the last pixel count with out doing the hardware occlusion test.
bool isStillOutstanding (void)
 Lets you know when query is done, or still be processed by the Hardware.
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
bool pullOcclusionQuery (unsigned int *NumOfFragments)
 Pulls the hardware occlusion query.

Protected Attributes

bool mIsQueryResultStillOutstanding
 Has the query returned a result yet?
unsigned int mPixelCount
 Number of visible pixels determined by last query.

Private Attributes

D3D11DevicemDevice
ID3D11Query * mQuery

Detailed Description

This is a class that is the DirectX9 implementation of hardware occlusion testing.

Author:
Lee Sandberg, email lee@abcmedia.se

Updated on 12/7/2004 by Chris McGuirk Updated on 4/8/2005 by Tuan Kuranes email: tuan.kuranes@free.fr

Definition at line 53 of file OgreD3D11HardwareOcclusionQuery.h.


Constructor & Destructor Documentation

Default object constructor.

Object destructor.


Member Function Documentation

Starts the hardware occlusion query.

Remarks:
Simple usage: Create one or more OcclusionQuery object one per outstanding query or one per tested object OcclusionQuery* mOcclusionQuery; createOcclusionQuery( &mOcclusionQuery ); In the rendering loop: Draw all occluders mOcclusionQuery->startOcclusionQuery(); Draw the polygons to be tested mOcclusionQuery->endOcclusionQuery();

Results must be pulled using: UINT mNumberOfPixelsVisable; pullOcclusionQuery( &mNumberOfPixelsVisable );

Implements Ogre::HardwareOcclusionQuery.

Ends the hardware occlusion test.

Implements Ogre::HardwareOcclusionQuery.

unsigned int Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount ( ) const [inherited]

Let's you get the last pixel count with out doing the hardware occlusion test.

Returns:
The last fragment count from the last test. Remarks This function won't give you new values, just the old value.

Definition at line 109 of file OgreHardwareOcclusionQuery.h.

Lets you know when query is done, or still be processed by the Hardware.

Returns:
true if query isn't finished.

Implements Ogre::HardwareOcclusionQuery.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr) [inherited]

Definition at line 96 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 102 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 108 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr) [inherited]

Definition at line 113 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 119 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 68 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz) [inherited]

Definition at line 73 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 79 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 86 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz) [inherited]

Definition at line 91 of file OgreMemoryAllocatedObject.h.

bool Ogre::D3D11HardwareOcclusionQuery::pullOcclusionQuery ( unsigned int *  NumOfFragments) [virtual]

Pulls the hardware occlusion query.

Note:
Waits until the query result is available; use isStillOutstanding if just want to test if the result is available.
Return values:
NumOfFragmentswill get the resulting number of fragments.
Returns:
True if success or false if not.

Implements Ogre::HardwareOcclusionQuery.


Member Data Documentation

Definition at line 88 of file OgreD3D11HardwareOcclusionQuery.h.

Has the query returned a result yet?

Definition at line 125 of file OgreHardwareOcclusionQuery.h.

unsigned int Ogre::HardwareOcclusionQuery::mPixelCount [protected, inherited]

Number of visible pixels determined by last query.

Definition at line 123 of file OgreHardwareOcclusionQuery.h.

Referenced by getLastQuerysPixelcount().

Definition at line 87 of file OgreD3D11HardwareOcclusionQuery.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:40:55