Public Member Functions | Static Public Member Functions | Static Protected Attributes
Ogre::GLRTTManager Class Reference

Manager/factory for RenderTextures. More...

#include <OgreGLRenderTexture.h>

Inheritance diagram for Ogre::GLRTTManager:
Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual ~GLRTTManager ()
virtual void bind (RenderTarget *target)=0
 Bind a certain render target.
virtual bool checkFormat (PixelFormat format)=0
 Check if a certain format is usable as rendertexture format.
virtual MultiRenderTargetcreateMultiRenderTarget (const String &name)
 Create a multi render target.
virtual RenderTexturecreateRenderTexture (const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)=0
 Create a texture rendertarget object.
virtual void getBestDepthStencil (GLenum internalFormat, GLenum *depthFormat, GLenum *stencilFormat)
virtual PixelFormat getSupportedAlternative (PixelFormat format)
 Get the closest supported alternative format.
virtual void unbind (RenderTarget *target)=0
 Unbind a certain render target.

Static Public Member Functions

static GLRTTManagergetSingleton (void)
static GLRTTManagergetSingletonPtr (void)

Static Protected Attributes

static GLRTTManagermsSingleton

Detailed Description

Manager/factory for RenderTextures.

Definition at line 64 of file OgreGLRenderTexture.h.


Constructor & Destructor Documentation

virtual Ogre::GLRTTManager::~GLRTTManager ( ) [virtual]

Member Function Documentation

virtual void Ogre::GLRTTManager::bind ( RenderTarget target) [pure virtual]

Bind a certain render target.

Implemented in Ogre::GLCopyingRTTManager, Ogre::GLFBOManager, and Ogre::GLPBRTTManager.

virtual bool Ogre::GLRTTManager::checkFormat ( PixelFormat  format) [pure virtual]

Check if a certain format is usable as rendertexture format.

Implemented in Ogre::GLCopyingRTTManager, Ogre::GLFBOManager, and Ogre::GLPBRTTManager.

Create a multi render target.

Reimplemented in Ogre::GLFBOManager.

virtual RenderTexture* Ogre::GLRTTManager::createRenderTexture ( const String name,
const GLSurfaceDesc target,
bool  writeGamma,
uint  fsaa 
) [pure virtual]

Create a texture rendertarget object.

Implemented in Ogre::GLCopyingRTTManager, Ogre::GLFBOManager, and Ogre::GLPBRTTManager.

virtual void Ogre::GLRTTManager::getBestDepthStencil ( GLenum  internalFormat,
GLenum *  depthFormat,
GLenum *  stencilFormat 
) [virtual]

Reimplemented in Ogre::GLFBOManager.

Definition at line 87 of file OgreGLRenderTexture.h.

References GL_NONE.

static GLRTTManager & Ogre::Singleton< GLRTTManager >::getSingleton ( void  ) [static, inherited]

Definition at line 90 of file OgreSingleton.h.

static GLRTTManager * Ogre::Singleton< GLRTTManager >::getSingletonPtr ( void  ) [static, inherited]

Definition at line 92 of file OgreSingleton.h.

Get the closest supported alternative format.

If format is supported, returns format.

virtual void Ogre::GLRTTManager::unbind ( RenderTarget target) [pure virtual]

Unbind a certain render target.

This is called before binding another RenderTarget, and before the context is switched. It can be used to do a copy, or just be a noop if direct binding is used.

Implemented in Ogre::GLCopyingRTTManager, Ogre::GLFBOManager, and Ogre::GLPBRTTManager.


Member Data Documentation

GLRTTManager * Ogre::Singleton< GLRTTManager >::msSingleton [static, protected, inherited]

Definition at line 75 of file OgreSingleton.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:41:11