C++ encapsulation of GLSL ES Program Object. More...
#include <OgreGLSLESProgramCommon.h>

Public Member Functions | |
| GLSLESProgramCommon (GLSLESGpuProgram *vertexProgram, GLSLESGpuProgram *fragmentProgram) | |
| Constructor should only be used by GLSLESLinkProgramManager and GLSLESProgramPipelineManager. | |
| virtual | ~GLSLESProgramCommon (void) |
| virtual void | activate (void)=0 |
| Makes a program object active by making sure it is linked and then putting it in use. | |
| virtual GLint | getAttributeIndex (VertexElementSemantic semantic, uint index) |
| Get the index of a non-standard attribute bound in the linked code. | |
| GLSLESGpuProgram * | getFragmentProgram (void) const |
| GLuint | getGLProgramHandle (void) const |
| Get the GL Handle for the program object. | |
| GLES2UniformCache * | getUniformCache (void) |
| GLSLESGpuProgram * | getVertexProgram (void) const |
| bool | isAttributeValid (VertexElementSemantic semantic, uint index) |
| Is a non-standard attribute bound in the linked code? | |
| bool | isSkeletalAnimationIncluded (void) const |
| Returns whether the linked program includes the required instructions to perform skeletal animation. | |
| void | setSkeletalAnimationIncluded (bool included) |
| Sets whether the linked program includes the required instructions to perform skeletal animation. | |
| virtual void | updatePassIterationUniforms (GpuProgramParametersSharedPtr params)=0 |
| Updates program object uniforms using data from pass iteration GpuProgramParameters. | |
| virtual void | updateUniformBlocks (GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)=0 |
| Updates program object uniform blocks using data from GpuProgramParameters. | |
| virtual void | updateUniforms (GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)=0 |
| Updates program object uniforms using data from GpuProgramParameters. | |
Protected Types | |
| typedef set< GLuint >::type | AttributeSet |
| typedef map< String, VertexElementSemantic >::type | SemanticToStringMap |
Protected Member Functions | |
| virtual void | _useProgram (void)=0 |
| Put a program in use. | |
| void | buildGLUniformReferences (void) |
| Build uniform references from active named uniforms. | |
| virtual void | compileAndLink (void)=0 |
| Compiles and links the vertex and fragment programs. | |
| VertexElementSemantic | getAttributeSemanticEnum (String type) |
| const char * | getAttributeSemanticString (VertexElementSemantic semantic) |
| Ogre::String | getCombinedName (void) |
| void | getMicrocodeFromCache (void) |
| Get the the binary data of a program from the microcode cache. | |
Protected Attributes | |
| GLint | mCustomAttributesIndexes [VES_COUNT][OGRE_MAX_TEXTURE_COORD_SETS] |
| An array to hold the attributes indexes. | |
| GLSLESGpuProgram * | mFragmentProgram |
| Linked fragment program. | |
| GLuint | mGLProgramHandle |
| GL handle for the program object. | |
| GLUniformBufferList | mGLUniformBufferReferences |
| Container of uniform buffer references that are active in the program object. | |
| GLUniformReferenceList | mGLUniformReferences |
| Container of uniform references that are active in the program object. | |
| GLint | mLinked |
| Flag indicating that the program or pipeline object has been successfully linked. | |
| SemanticToStringMap | mSemanticTypeMap |
| bool | mSkeletalAnimation |
| Flag indicating skeletal animation is being performed. | |
| bool | mTriedToLinkAndFailed |
| Flag indicating that the program or pipeline object has tried to link and failed. | |
| GLES2UniformCache * | mUniformCache |
| bool | mUniformRefsBuilt |
| Flag to indicate that uniform references have already been built. | |
| GLSLESGpuProgram * | mVertexProgram |
| Linked vertex program. | |
C++ encapsulation of GLSL ES Program Object.
Definition at line 62 of file OgreGLSLESProgramCommon.h.
typedef set<GLuint>::type Ogre::GLSLESProgramCommon::AttributeSet [protected] |
Definition at line 88 of file OgreGLSLESProgramCommon.h.
typedef map<String, VertexElementSemantic>::type Ogre::GLSLESProgramCommon::SemanticToStringMap [protected] |
Definition at line 105 of file OgreGLSLESProgramCommon.h.
| Ogre::GLSLESProgramCommon::GLSLESProgramCommon | ( | GLSLESGpuProgram * | vertexProgram, |
| GLSLESGpuProgram * | fragmentProgram | ||
| ) |
Constructor should only be used by GLSLESLinkProgramManager and GLSLESProgramPipelineManager.
| virtual Ogre::GLSLESProgramCommon::~GLSLESProgramCommon | ( | void | ) | [virtual] |
| virtual void Ogre::GLSLESProgramCommon::_useProgram | ( | void | ) | [protected, pure virtual] |
Put a program in use.
Implemented in Ogre::GLSLESProgramPipeline.
| virtual void Ogre::GLSLESProgramCommon::activate | ( | void | ) | [pure virtual] |
Makes a program object active by making sure it is linked and then putting it in use.
Implemented in Ogre::GLSLESProgramPipeline.
| void Ogre::GLSLESProgramCommon::buildGLUniformReferences | ( | void | ) | [protected] |
Build uniform references from active named uniforms.
Reimplemented in Ogre::GLSLESProgramPipeline.
| virtual void Ogre::GLSLESProgramCommon::compileAndLink | ( | void | ) | [protected, pure virtual] |
Compiles and links the vertex and fragment programs.
Implemented in Ogre::GLSLESProgramPipeline.
| virtual GLint Ogre::GLSLESProgramCommon::getAttributeIndex | ( | VertexElementSemantic | semantic, |
| uint | index | ||
| ) | [virtual] |
Get the index of a non-standard attribute bound in the linked code.
Reimplemented in Ogre::GLSLESProgramPipeline.
| VertexElementSemantic Ogre::GLSLESProgramCommon::getAttributeSemanticEnum | ( | String | type | ) | [protected] |
| const char* Ogre::GLSLESProgramCommon::getAttributeSemanticString | ( | VertexElementSemantic | semantic | ) | [protected] |
| Ogre::String Ogre::GLSLESProgramCommon::getCombinedName | ( | void | ) | [protected] |
| GLSLESGpuProgram* Ogre::GLSLESProgramCommon::getFragmentProgram | ( | void | ) | const |
Definition at line 156 of file OgreGLSLESProgramCommon.h.
| GLuint Ogre::GLSLESProgramCommon::getGLProgramHandle | ( | void | ) | const |
Get the GL Handle for the program object.
Definition at line 133 of file OgreGLSLESProgramCommon.h.
| void Ogre::GLSLESProgramCommon::getMicrocodeFromCache | ( | void | ) | [protected] |
Get the the binary data of a program from the microcode cache.
Definition at line 157 of file OgreGLSLESProgramCommon.h.
| GLSLESGpuProgram* Ogre::GLSLESProgramCommon::getVertexProgram | ( | void | ) | const |
Definition at line 155 of file OgreGLSLESProgramCommon.h.
| bool Ogre::GLSLESProgramCommon::isAttributeValid | ( | VertexElementSemantic | semantic, |
| uint | index | ||
| ) |
Is a non-standard attribute bound in the linked code?
| bool Ogre::GLSLESProgramCommon::isSkeletalAnimationIncluded | ( | void | ) | const |
Returns whether the linked program includes the required instructions to perform skeletal animation.
Definition at line 148 of file OgreGLSLESProgramCommon.h.
| void Ogre::GLSLESProgramCommon::setSkeletalAnimationIncluded | ( | bool | included | ) |
Sets whether the linked program includes the required instructions to perform skeletal animation.
Definition at line 140 of file OgreGLSLESProgramCommon.h.
| virtual void Ogre::GLSLESProgramCommon::updatePassIterationUniforms | ( | GpuProgramParametersSharedPtr | params | ) | [pure virtual] |
Updates program object uniforms using data from pass iteration GpuProgramParameters.
normally called by GLSLESGpuProgram::bindMultiPassParameters() just before multi pass rendering occurs.
Implemented in Ogre::GLSLESProgramPipeline.
| virtual void Ogre::GLSLESProgramCommon::updateUniformBlocks | ( | GpuProgramParametersSharedPtr | params, |
| uint16 | mask, | ||
| GpuProgramType | fromProgType | ||
| ) | [pure virtual] |
Updates program object uniform blocks using data from GpuProgramParameters.
normally called by GLSLGpuProgram::bindParameters() just before rendering occurs.
Implemented in Ogre::GLSLESProgramPipeline.
| virtual void Ogre::GLSLESProgramCommon::updateUniforms | ( | GpuProgramParametersSharedPtr | params, |
| uint16 | mask, | ||
| GpuProgramType | fromProgType | ||
| ) | [pure virtual] |
Updates program object uniforms using data from GpuProgramParameters.
normally called by GLSLESGpuProgram::bindParameters() just before rendering occurs.
Implemented in Ogre::GLSLESProgramPipeline.
GLint Ogre::GLSLESProgramCommon::mCustomAttributesIndexes[VES_COUNT][OGRE_MAX_TEXTURE_COORD_SETS] [protected] |
An array to hold the attributes indexes.
Definition at line 91 of file OgreGLSLESProgramCommon.h.
Linked fragment program.
Definition at line 73 of file OgreGLSLESProgramCommon.h.
GLuint Ogre::GLSLESProgramCommon::mGLProgramHandle [protected] |
GL handle for the program object.
Definition at line 78 of file OgreGLSLESProgramCommon.h.
Container of uniform buffer references that are active in the program object.
Definition at line 68 of file OgreGLSLESProgramCommon.h.
Container of uniform references that are active in the program object.
Definition at line 66 of file OgreGLSLESProgramCommon.h.
GLint Ogre::GLSLESProgramCommon::mLinked [protected] |
Flag indicating that the program or pipeline object has been successfully linked.
Definition at line 80 of file OgreGLSLESProgramCommon.h.
Definition at line 106 of file OgreGLSLESProgramCommon.h.
bool Ogre::GLSLESProgramCommon::mSkeletalAnimation [protected] |
Flag indicating skeletal animation is being performed.
Definition at line 84 of file OgreGLSLESProgramCommon.h.
bool Ogre::GLSLESProgramCommon::mTriedToLinkAndFailed [protected] |
Flag indicating that the program or pipeline object has tried to link and failed.
Definition at line 82 of file OgreGLSLESProgramCommon.h.
Definition at line 74 of file OgreGLSLESProgramCommon.h.
bool Ogre::GLSLESProgramCommon::mUniformRefsBuilt [protected] |
Flag to indicate that uniform references have already been built.
Definition at line 76 of file OgreGLSLESProgramCommon.h.
Linked vertex program.
Definition at line 71 of file OgreGLSLESProgramCommon.h.
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:41:12