Ogre::GLStateCacheManagerImp Member List
This is the complete list of members for Ogre::GLStateCacheManagerImp, including all inherited members.
activateGLTextureUnit(size_t unit)Ogre::GLStateCacheManagerImp
activateGLTextureUnit(size_t unit)Ogre::GLStateCacheManagerImp
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
BindBufferMap typedefOgre::GLStateCacheManagerImp [private]
bindGLBuffer(GLenum target, GLuint buffer, bool force=false)Ogre::GLStateCacheManagerImp
bindGLBuffer(GLenum target, GLuint buffer, GLenum attach=0, bool force=false)Ogre::GLStateCacheManagerImp
bindGLTexture(GLenum target, GLuint texture)Ogre::GLStateCacheManagerImp
bindGLTexture(GLenum target, GLuint texture)Ogre::GLStateCacheManagerImp
clearCache()Ogre::GLStateCacheManagerImp
clearCache()Ogre::GLStateCacheManagerImp
deleteGLBuffer(GLenum target, GLuint buffer, bool force=false)Ogre::GLStateCacheManagerImp
deleteGLBuffer(GLenum target, GLuint buffer, GLenum attach=0, bool force=false)Ogre::GLStateCacheManagerImp
disableTextureCoordGen(GLenum type)Ogre::GLStateCacheManagerImp
disableTextureCoordGen(GLenum type)Ogre::GLStateCacheManagerImp
enableTextureCoordGen(GLenum type)Ogre::GLStateCacheManagerImp
enableTextureCoordGen(GLenum type)Ogre::GLStateCacheManagerImp
getBlendEquation(void) const Ogre::GLStateCacheManagerImp
getBlendEquation(void) const Ogre::GLStateCacheManagerImp
getClearDepth(void) const Ogre::GLStateCacheManagerImp
getClearDepth(void) const Ogre::GLStateCacheManagerImp
getColourMask(void)Ogre::GLStateCacheManagerImp
getColourMask(void)Ogre::GLStateCacheManagerImp
getCullFace(void) const Ogre::GLStateCacheManagerImp
getCullFace(void) const Ogre::GLStateCacheManagerImp
getDepthFunc(void) const Ogre::GLStateCacheManagerImp
getDepthFunc(void) const Ogre::GLStateCacheManagerImp
getDepthMask(void) const Ogre::GLStateCacheManagerImp
getDepthMask(void) const Ogre::GLStateCacheManagerImp
getDiscardBuffers(void) const Ogre::GLStateCacheManagerImp
getDiscardBuffers(void) const Ogre::GLStateCacheManagerImp
getPolygonMode(void) const Ogre::GLStateCacheManagerImp
getPolygonMode(void) const Ogre::GLStateCacheManagerImp
getStencilMask(void) const Ogre::GLStateCacheManagerImp
getStencilMask(void) const Ogre::GLStateCacheManagerImp
getViewport(int *array)Ogre::GLStateCacheManagerImp
getViewport(int *array)Ogre::GLStateCacheManagerImp
GLStateCacheManagerImp(void)Ogre::GLStateCacheManagerImp
GLStateCacheManagerImp(void)Ogre::GLStateCacheManagerImp
initializeCache()Ogre::GLStateCacheManagerImp
initializeCache()Ogre::GLStateCacheManagerImp
invalidateStateForTexture(GLuint texture)Ogre::GLStateCacheManagerImp
invalidateStateForTexture(GLuint texture)Ogre::GLStateCacheManagerImp
mActiveBufferMapOgre::GLStateCacheManagerImp [private]
mActiveTextureUnitOgre::GLStateCacheManagerImp [private]
mAmbientOgre::GLStateCacheManagerImp [private]
mBlendEquationOgre::GLStateCacheManagerImp [private]
mBlendEquationAlphaOgre::GLStateCacheManagerImp [private]
mBlendEquationRGBOgre::GLStateCacheManagerImp [private]
mBlendFuncDestOgre::GLStateCacheManagerImp [private]
mBlendFuncSourceOgre::GLStateCacheManagerImp [private]
mBoundTexturesOgre::GLStateCacheManagerImp [private]
mClearColourOgre::GLStateCacheManagerImp [private]
mClearDepthOgre::GLStateCacheManagerImp [private]
mColourMaskOgre::GLStateCacheManagerImp [private]
mCullFaceOgre::GLStateCacheManagerImp [private]
mDepthFuncOgre::GLStateCacheManagerImp [private]
mDepthMaskOgre::GLStateCacheManagerImp [private]
mDiffuseOgre::GLStateCacheManagerImp [private]
mDiscardBuffersOgre::GLStateCacheManagerImp [private]
mEmissiveOgre::GLStateCacheManagerImp [private]
mEnableVectorOgre::GLStateCacheManagerImp [private]
mLastBoundTexIDOgre::GLStateCacheManagerImp [private]
mLightAmbientOgre::GLStateCacheManagerImp [private]
mPointAttenuationOgre::GLStateCacheManagerImp [private]
mPointSizeOgre::GLStateCacheManagerImp [private]
mPointSizeMaxOgre::GLStateCacheManagerImp [private]
mPointSizeMinOgre::GLStateCacheManagerImp [private]
mPolygonModeOgre::GLStateCacheManagerImp [private]
mShadeModelOgre::GLStateCacheManagerImp [private]
mShininessOgre::GLStateCacheManagerImp [private]
mSpecularOgre::GLStateCacheManagerImp [private]
mStencilMaskOgre::GLStateCacheManagerImp [private]
mTextureCoordGenOgre::GLStateCacheManagerImp [private]
mTexUnitsMapOgre::GLStateCacheManagerImp [private]
mViewportOgre::GLStateCacheManagerImp [private]
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
setBlendEquation(GLenum eq)Ogre::GLStateCacheManagerImp
setBlendEquation(GLenum eqRGB, GLenum eqA)Ogre::GLStateCacheManagerImp
setBlendEquation(GLenum eq)Ogre::GLStateCacheManagerImp
setBlendEquation(GLenum eqRGB, GLenum eqA)Ogre::GLStateCacheManagerImp
setBlendFunc(GLenum source, GLenum dest)Ogre::GLStateCacheManagerImp
setBlendFunc(GLenum source, GLenum dest)Ogre::GLStateCacheManagerImp
setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)Ogre::GLStateCacheManagerImp
setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)Ogre::GLStateCacheManagerImp
setClearDepth(GLclampf depth)Ogre::GLStateCacheManagerImp
setClearDepth(GLclampf depth)Ogre::GLStateCacheManagerImp
setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)Ogre::GLStateCacheManagerImp
setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)Ogre::GLStateCacheManagerImp
setCullFace(GLenum face)Ogre::GLStateCacheManagerImp
setCullFace(GLenum face)Ogre::GLStateCacheManagerImp
setDepthFunc(GLenum func)Ogre::GLStateCacheManagerImp
setDepthFunc(GLenum func)Ogre::GLStateCacheManagerImp
setDepthMask(GLboolean mask)Ogre::GLStateCacheManagerImp
setDepthMask(GLboolean mask)Ogre::GLStateCacheManagerImp
setDisabled(GLenum flag)Ogre::GLStateCacheManagerImp
setDisabled(GLenum flag)Ogre::GLStateCacheManagerImp
setDiscardBuffers(unsigned int flags)Ogre::GLStateCacheManagerImp
setDiscardBuffers(unsigned int flags)Ogre::GLStateCacheManagerImp
setEnabled(GLenum flag)Ogre::GLStateCacheManagerImp
setEnabled(GLenum flag)Ogre::GLStateCacheManagerImp
setLightAmbient(GLfloat r, GLfloat g, GLfloat b)Ogre::GLStateCacheManagerImp
setLightAmbient(GLfloat r, GLfloat g, GLfloat b)Ogre::GLStateCacheManagerImp
setMaterialAmbient(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManagerImp
setMaterialAmbient(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManagerImp
setMaterialDiffuse(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManagerImp
setMaterialDiffuse(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManagerImp
setMaterialEmissive(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManagerImp
setMaterialEmissive(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManagerImp
setMaterialShininess(GLfloat shininess)Ogre::GLStateCacheManagerImp
setMaterialShininess(GLfloat shininess)Ogre::GLStateCacheManagerImp
setMaterialSpecular(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManagerImp
setMaterialSpecular(GLfloat r, GLfloat g, GLfloat b, GLfloat a)Ogre::GLStateCacheManagerImp
setPointParameters(GLfloat *attenuation, float minSize, float maxSize)Ogre::GLStateCacheManagerImp
setPointParameters(GLfloat *attenuation, float minSize, float maxSize)Ogre::GLStateCacheManagerImp
setPointSize(GLfloat size)Ogre::GLStateCacheManagerImp
setPointSize(GLfloat size)Ogre::GLStateCacheManagerImp
setPolygonMode(GLenum mode)Ogre::GLStateCacheManagerImp
setPolygonMode(GLenum mode)Ogre::GLStateCacheManagerImp
setShadeModel(GLenum model)Ogre::GLStateCacheManagerImp
setShadeModel(GLenum model)Ogre::GLStateCacheManagerImp
setStencilMask(GLuint mask)Ogre::GLStateCacheManagerImp
setStencilMask(GLuint mask)Ogre::GLStateCacheManagerImp
setTexParameteri(GLenum target, GLenum pname, GLint param)Ogre::GLStateCacheManagerImp
setTexParameteri(GLenum target, GLenum pname, GLint param)Ogre::GLStateCacheManagerImp
setViewport(GLint x, GLint y, GLsizei width, GLsizei height)Ogre::GLStateCacheManagerImp
setViewport(GLint x, GLint y, GLsizei width, GLsizei height)Ogre::GLStateCacheManagerImp
TexParameteriMap typedefOgre::GLStateCacheManagerImp [private]
TexUnitsMap typedefOgre::GLStateCacheManagerImp [private]
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~GLStateCacheManagerImp(void)Ogre::GLStateCacheManagerImp
~GLStateCacheManagerImp(void)Ogre::GLStateCacheManagerImp

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:41:13