Public Member Functions | Protected Member Functions | Static Protected Member Functions | Protected Attributes
Ogre::PixelCountLodStrategy Class Reference

Abstract base class for level of detail strategy based on pixel count approximations from bounding sphere projection. More...

#include <OgrePixelCountLodStrategy.h>

Inheritance diagram for Ogre::PixelCountLodStrategy:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 PixelCountLodStrategy (const String &name)
 Default constructor.
void assertSorted (const Mesh::LodValueList &values) const
 Assert that the LOD values are sorted from greatest detail to least detail.
virtual Real getBaseValue () const
virtual ushort getIndex (Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const
virtual ushort getIndex (Real value, const Material::LodValueList &materialLodValueList) const
const StringgetName () const
 Get the name of this strategy.
Real getValue (const MovableObject *movableObject, const Camera *camera) const
 Compute the LOD value for a given movable object relative to a given camera.
virtual bool isSorted (const Mesh::LodValueList &values) const
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
virtual void sort (Mesh::MeshLodUsageList &meshLodUsageList) const
virtual Real transformBias (Real factor) const
virtual Real transformUserValue (Real userValue) const
 Transform user supplied value to internal value.

Protected Member Functions

virtual Real getValueImpl (const MovableObject *movableObject, const Camera *camera) const =0

Static Protected Member Functions

static ushort getIndexAscending (Real value, const Mesh::MeshLodUsageList &meshLodUsageList)
 Implementation of getIndex suitable for ascending values.
static ushort getIndexAscending (Real value, const Material::LodValueList &materialLodValueList)
 Implementation of getIndex suitable for ascending values.
static ushort getIndexDescending (Real value, const Mesh::MeshLodUsageList &meshLodUsageList)
 Implementation of getIndex suitable for descending values.
static ushort getIndexDescending (Real value, const Material::LodValueList &materialLodValueList)
 Implementation of getIndex suitable for descending values.
static bool isSortedAscending (const Mesh::LodValueList &values)
 Implementation of isSorted suitable for ascending values.
static bool isSortedDescending (const Mesh::LodValueList &values)
 Implementation of isSorted suitable for descending values.
static void sortAscending (Mesh::MeshLodUsageList &meshLodUsageList)
 Implementation of sort suitable for ascending values.
static void sortDescending (Mesh::MeshLodUsageList &meshLodUsageList)
 Implementation of sort suitable for descending values.

Protected Attributes

String mName
 Name of this strategy.

Detailed Description

Abstract base class for level of detail strategy based on pixel count approximations from bounding sphere projection.

Definition at line 46 of file OgrePixelCountLodStrategy.h.


Constructor & Destructor Documentation

Default constructor.


Member Function Documentation

void Ogre::LodStrategy::assertSorted ( const Mesh::LodValueList values) const [inherited]

Assert that the LOD values are sorted from greatest detail to least detail.

virtual Real Ogre::PixelCountLodStrategy::getBaseValue ( ) const [virtual]

Get the value of the first (highest) level of detail.

Implements Ogre::LodStrategy.

virtual ushort Ogre::PixelCountLodStrategy::getIndex ( Real  value,
const Mesh::MeshLodUsageList meshLodUsageList 
) const [virtual]

Get the index of the LOD usage which applies to a given value.

Implements Ogre::LodStrategy.

virtual ushort Ogre::PixelCountLodStrategy::getIndex ( Real  value,
const Material::LodValueList materialLodValueList 
) const [virtual]

Get the index of the LOD usage which applies to a given value.

Implements Ogre::LodStrategy.

static ushort Ogre::LodStrategy::getIndexAscending ( Real  value,
const Mesh::MeshLodUsageList meshLodUsageList 
) [static, protected, inherited]

Implementation of getIndex suitable for ascending values.

static ushort Ogre::LodStrategy::getIndexAscending ( Real  value,
const Material::LodValueList materialLodValueList 
) [static, protected, inherited]

Implementation of getIndex suitable for ascending values.

static ushort Ogre::LodStrategy::getIndexDescending ( Real  value,
const Mesh::MeshLodUsageList meshLodUsageList 
) [static, protected, inherited]

Implementation of getIndex suitable for descending values.

static ushort Ogre::LodStrategy::getIndexDescending ( Real  value,
const Material::LodValueList materialLodValueList 
) [static, protected, inherited]

Implementation of getIndex suitable for descending values.

const String& Ogre::LodStrategy::getName ( void  ) const [inherited]

Get the name of this strategy.

Definition at line 104 of file OgreLodStrategy.h.

Real Ogre::LodStrategy::getValue ( const MovableObject movableObject,
const Camera camera 
) const [inherited]

Compute the LOD value for a given movable object relative to a given camera.

virtual Real Ogre::PixelCountLodStrategy::getValueImpl ( const MovableObject movableObject,
const Camera camera 
) const [protected, pure virtual]

Compute the LOD value for a given movable object relative to a given camera.

Implements Ogre::LodStrategy.

Implemented in Ogre::ScreenRatioPixelCountLodStrategy, and Ogre::AbsolutePixelCountLodStrategy.

virtual bool Ogre::PixelCountLodStrategy::isSorted ( const Mesh::LodValueList values) const [virtual]

Determine if the LOD values are sorted from greatest detail to least detail.

Implements Ogre::LodStrategy.

static bool Ogre::LodStrategy::isSortedAscending ( const Mesh::LodValueList values) [static, protected, inherited]

Implementation of isSorted suitable for ascending values.

static bool Ogre::LodStrategy::isSortedDescending ( const Mesh::LodValueList values) [static, protected, inherited]

Implementation of isSorted suitable for descending values.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr) [inherited]

Definition at line 96 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 102 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 108 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr) [inherited]

Definition at line 113 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 119 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 68 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz) [inherited]

Definition at line 73 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 79 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 86 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz) [inherited]

Definition at line 91 of file OgreMemoryAllocatedObject.h.

virtual void Ogre::PixelCountLodStrategy::sort ( Mesh::MeshLodUsageList meshLodUsageList) const [virtual]

Sort mesh LOD usage list from greatest to least detail.

Implements Ogre::LodStrategy.

static void Ogre::LodStrategy::sortAscending ( Mesh::MeshLodUsageList meshLodUsageList) [static, protected, inherited]

Implementation of sort suitable for ascending values.

static void Ogre::LodStrategy::sortDescending ( Mesh::MeshLodUsageList meshLodUsageList) [static, protected, inherited]

Implementation of sort suitable for descending values.

virtual Real Ogre::PixelCountLodStrategy::transformBias ( Real  factor) const [virtual]

Transform LOD bias so it only needs to be multiplied by the LOD value.

Implements Ogre::LodStrategy.

virtual Real Ogre::LodStrategy::transformUserValue ( Real  userValue) const [virtual, inherited]

Transform user supplied value to internal value.

Remarks:
By default, performs no transformation.
Do not throw exceptions for invalid values here, as the LOD strategy may be changed such that the values become valid.

Reimplemented in Ogre::DistanceLodStrategy.


Member Data Documentation

String Ogre::LodStrategy::mName [protected, inherited]

Name of this strategy.

Definition at line 58 of file OgreLodStrategy.h.


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:41:30