Abstract class representing a loadable resource (e.g. More...
#include <OgreResource.h>

Classes | |
| class | Listener |
Public Types | |
| enum | LoadingState { LOADSTATE_UNLOADED, LOADSTATE_LOADING, LOADSTATE_LOADED, LOADSTATE_UNLOADING, LOADSTATE_PREPARED, LOADSTATE_PREPARING } |
| Enum identifying the loading state of the resource. More... | |
Public Member Functions | |
| Resource (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | |
| Standard constructor. | |
| virtual | ~Resource () |
| Virtual destructor. | |
| virtual void | _dirtyState () |
| Manually mark the state of this resource as having been changed. | |
| virtual void | _fireLoadingComplete (bool wasBackgroundLoaded) |
| Firing of loading complete event. | |
| virtual void | _firePreparingComplete (bool wasBackgroundLoaded) |
| Firing of preparing complete event. | |
| virtual void | _fireUnloadingComplete (void) |
| Firing of unloading complete event. | |
| virtual void | _notifyOrigin (const String &origin) |
| Notify this resource of it's origin. | |
| virtual void | addListener (Listener *lis) |
| Register a listener on this resource. | |
| virtual size_t | calculateSize (void) const |
| Calculate the size of a resource; this will only be called after 'load'. | |
| virtual void | changeGroupOwnership (const String &newGroup) |
| Change the resource group ownership of a Resource. | |
| virtual void | copyParametersTo (StringInterface *dest) const |
| Method for copying this object's parameters to another object. | |
| virtual void | escalateLoading () |
| Escalates the loading of a background loaded resource. | |
| virtual ResourceManager * | getCreator (void) |
| Gets the manager which created this resource. | |
| virtual const String & | getGroup (void) const |
| Gets the group which this resource is a member of. | |
| virtual ResourceHandle | getHandle (void) const |
| virtual LoadingState | getLoadingState () const |
| Returns the current loading state. | |
| virtual const String & | getName (void) const |
| Gets resource name. | |
| virtual const String & | getOrigin (void) const |
| Get the origin of this resource, e.g. | |
| ParamDictionary * | getParamDictionary (void) |
| Retrieves the parameter dictionary for this class. | |
| const ParamDictionary * | getParamDictionary (void) const |
| virtual String | getParameter (const String &name) const |
| Generic parameter retrieval method. | |
| const ParameterList & | getParameters (void) const |
| Retrieves a list of parameters valid for this object. | |
| virtual size_t | getSize (void) const |
| Retrieves info about the size of the resource. | |
| virtual size_t | getStateCount () const |
| Returns the number of times this resource has changed state, which generally means the number of times it has been loaded. | |
| virtual bool | isBackgroundLoaded (void) const |
| Returns whether this Resource has been earmarked for background loading. | |
| virtual bool | isLoaded (void) const |
| Returns true if the Resource has been loaded, false otherwise. | |
| virtual bool | isLoading () const |
| Returns whether the resource is currently in the process of background loading. | |
| virtual bool | isManuallyLoaded (void) const |
| Is this resource manually loaded? | |
| virtual bool | isPrepared (void) const |
| Returns true if the Resource has been prepared, false otherwise. | |
| virtual bool | isReloadable (void) const |
| Returns true if the Resource is reloadable, false otherwise. | |
| virtual void | load (bool backgroundThread=false) |
| Loads the resource, if it is not already. | |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void * | operator new[] (size_t sz) |
| virtual void | prepare (bool backgroundThread=false) |
| Prepares the resource for load, if it is not already. | |
| virtual void | reload (void) |
| Reloads the resource, if it is already loaded. | |
| virtual void | removeListener (Listener *lis) |
| Remove a listener on this resource. | |
| virtual void | setBackgroundLoaded (bool bl) |
| Tells the resource whether it is background loaded or not. | |
| virtual bool | setParameter (const String &name, const String &value) |
| Generic parameter setting method. | |
| virtual void | setParameterList (const NameValuePairList ¶mList) |
| Generic multiple parameter setting method. | |
| virtual void | touch (void) |
| 'Touches' the resource to indicate it has been used. | |
| virtual void | unload (void) |
| Unloads the resource; this is not permanent, the resource can be reloaded later if required. | |
Static Public Member Functions | |
| static void | cleanupDictionary () |
| Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. | |
Public Attributes | |
| OGRE_AUTO_MUTEX | |
Protected Types | |
| typedef set< Listener * >::type | ListenerList |
Protected Member Functions | |
| Resource () | |
| Protected unnamed constructor to prevent default construction. | |
| bool | createParamDictionary (const String &className) |
| Internal method for creating a parameter dictionary for the class, if it does not already exist. | |
| virtual void | loadImpl (void)=0 |
| Internal implementation of the meat of the 'load' action, only called if this resource is not being loaded from a ManualResourceLoader. | |
| OGRE_MUTEX (mListenerListMutex) | |
| virtual void | postLoadImpl (void) |
| Internal hook to perform actions after the load process, but before the resource has been marked as fully loaded. | |
| virtual void | postUnloadImpl (void) |
| Internal hook to perform actions after the unload process, but before the resource has been marked as fully unloaded. | |
| virtual void | preLoadImpl (void) |
| Internal hook to perform actions before the load process, but after the resource has been marked as 'loading'. | |
| virtual void | prepareImpl (void) |
| Internal implementation of the meat of the 'prepare' action. | |
| virtual void | preUnloadImpl (void) |
| Internal hook to perform actions before the unload process. | |
| virtual void | unloadImpl (void)=0 |
| Internal implementation of the 'unload' action; called regardless of whether this resource is being loaded from a ManualResourceLoader. | |
| virtual void | unprepareImpl (void) |
| Internal function for undoing the 'prepare' action. | |
Protected Attributes | |
| ResourceManager * | mCreator |
| Creator. | |
| String | mGroup |
| The name of the resource group. | |
| ResourceHandle | mHandle |
| Numeric handle for more efficient look up than name. | |
| volatile bool | mIsBackgroundLoaded |
| Is this resource going to be background loaded? Only applicable for multithreaded. | |
| bool | mIsManual |
| Is this file manually loaded? | |
| ListenerList | mListenerList |
| ManualResourceLoader * | mLoader |
| Optional manual loader; if provided, data is loaded from here instead of a file. | |
| AtomicScalar< LoadingState > | mLoadingState |
| Is the resource currently loaded? | |
| String | mName |
| Unique name of the resource. | |
| String | mOrigin |
| Origin of this resource (e.g. script name) - optional. | |
| size_t | mSize |
| The size of the resource in bytes. | |
| size_t | mStateCount |
| State count, the number of times this resource has changed state. | |
Abstract class representing a loadable resource (e.g.
textures, sounds etc)
Definition at line 79 of file OgreResource.h.
typedef set<Listener*>::type Ogre::Resource::ListenerList [protected] |
Definition at line 166 of file OgreResource.h.
Enum identifying the loading state of the resource.
Definition at line 127 of file OgreResource.h.
| Ogre::Resource::Resource | ( | ) | [protected] |
Protected unnamed constructor to prevent default construction.
Definition at line 172 of file OgreResource.h.
| Ogre::Resource::Resource | ( | ResourceManager * | creator, |
| const String & | name, | ||
| ResourceHandle | handle, | ||
| const String & | group, | ||
| bool | isManual = false, |
||
| ManualResourceLoader * | loader = 0 |
||
| ) |
Standard constructor.
| creator | Pointer to the ResourceManager that is creating this resource |
| name | The unique name of the resource |
| group | The name of the resource group to which this resource belongs |
| isManual | Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. |
| loader | Pointer to a ManualResourceLoader implementation which will be called when the Resource wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the Resource will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualResourceLoader instance is strongly recommended. |
| virtual Ogre::Resource::~Resource | ( | ) | [virtual] |
Virtual destructor.
Shouldn't need to be overloaded, as the resource deallocation code should reside in unload()
| virtual void Ogre::Resource::_dirtyState | ( | ) | [virtual] |
Manually mark the state of this resource as having been changed.
| virtual void Ogre::Resource::_fireLoadingComplete | ( | bool | wasBackgroundLoaded | ) | [virtual] |
Firing of loading complete event.
| wasBackgroundLoaded | Whether this was a background loaded event |
| virtual void Ogre::Resource::_firePreparingComplete | ( | bool | wasBackgroundLoaded | ) | [virtual] |
Firing of preparing complete event.
| wasBackgroundLoaded | Whether this was a background loaded event |
| virtual void Ogre::Resource::_fireUnloadingComplete | ( | void | ) | [virtual] |
Firing of unloading complete event.
| virtual void Ogre::Resource::_notifyOrigin | ( | const String & | origin | ) | [virtual] |
Notify this resource of it's origin.
Definition at line 420 of file OgreResource.h.
| virtual void Ogre::Resource::addListener | ( | Listener * | lis | ) | [virtual] |
Register a listener on this resource.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual size_t Ogre::Resource::calculateSize | ( | void | ) | const [virtual] |
Calculate the size of a resource; this will only be called after 'load'.
Reimplemented in Ogre::Skeleton, Ogre::GpuProgram, Ogre::Texture, Ogre::Mesh, Ogre::Font, Ogre::Material, Ogre::Compositor, Ogre::HighLevelGpuProgram, Ogre::D3D9Texture, Ogre::UnifiedHighLevelGpuProgram, Ogre::GL3PlusGpuProgram, Ogre::GLES2GpuProgram, and Ogre::GLGpuProgram.
| virtual void Ogre::Resource::changeGroupOwnership | ( | const String & | newGroup | ) | [virtual] |
Change the resource group ownership of a Resource.
| newGroup | Name of the new group |
| static void Ogre::StringInterface::cleanupDictionary | ( | ) | [static, inherited] |
Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.
MaterialManager) initializes.
| virtual void Ogre::StringInterface::copyParametersTo | ( | StringInterface * | dest | ) | const [virtual, inherited] |
Method for copying this object's parameters to another object.
| dest | Pointer to object to have it's parameters set the same as this object. |
Definition at line 303 of file OgreStringInterface.h.
References Ogre::ParamDictionary::mParamDefs, and Ogre::StringInterface::setParameter().
| bool Ogre::StringInterface::createParamDictionary | ( | const String & | className | ) | [protected, inherited] |
Internal method for creating a parameter dictionary for the class, if it does not already exist.
| className | the name of the class using the dictionary |
Definition at line 186 of file OgreStringInterface.h.
References OGRE_LOCK_MUTEX.
| virtual void Ogre::Resource::escalateLoading | ( | ) | [virtual] |
Escalates the loading of a background loaded resource.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual ResourceManager* Ogre::Resource::getCreator | ( | void | ) | [virtual] |
Gets the manager which created this resource.
Definition at line 411 of file OgreResource.h.
| virtual const String& Ogre::Resource::getGroup | ( | void | ) | const [virtual] |
Gets the group which this resource is a member of.
Definition at line 399 of file OgreResource.h.
| virtual ResourceHandle Ogre::Resource::getHandle | ( | void | ) | const [virtual] |
Reimplemented in Ogre::SkeletonInstance.
Definition at line 317 of file OgreResource.h.
| virtual LoadingState Ogre::Resource::getLoadingState | ( | ) | const [virtual] |
Returns the current loading state.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 348 of file OgreResource.h.
| virtual const String& Ogre::Resource::getName | ( | void | ) | const [virtual] |
Gets resource name.
Reimplemented in Ogre::SkeletonInstance.
Definition at line 312 of file OgreResource.h.
| virtual const String& Ogre::Resource::getOrigin | ( | void | ) | const [virtual] |
Get the origin of this resource, e.g.
a script file name.
Definition at line 418 of file OgreResource.h.
| ParamDictionary* Ogre::StringInterface::getParamDictionary | ( | void | ) | [inherited] |
Retrieves the parameter dictionary for this class.
Definition at line 219 of file OgreStringInterface.h.
| const ParamDictionary* Ogre::StringInterface::getParamDictionary | ( | void | ) | const [inherited] |
Definition at line 224 of file OgreStringInterface.h.
| virtual String Ogre::StringInterface::getParameter | ( | const String & | name | ) | const [virtual, inherited] |
Generic parameter retrieval method.
| name | The name of the parameter to get |
Definition at line 272 of file OgreStringInterface.h.
References Ogre::ParamCommand::doGet(), and Ogre::ParamDictionary::getParamCommand().
| const ParameterList& Ogre::StringInterface::getParameters | ( | void | ) | const [inherited] |
Retrieves a list of parameters valid for this object.
| virtual size_t Ogre::Resource::getSize | ( | void | ) | const [virtual] |
Retrieves info about the size of the resource.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 301 of file OgreResource.h.
| virtual size_t Ogre::Resource::getStateCount | ( | ) | const [virtual] |
Returns the number of times this resource has changed state, which generally means the number of times it has been loaded.
Objects that build derived data based on the resource can check this value against a copy they kept last time they built this derived data, in order to know whether it needs rebuilding. This is a nice way of monitoring changes without having a tightly-bound callback.
Definition at line 429 of file OgreResource.h.
| virtual bool Ogre::Resource::isBackgroundLoaded | ( | void | ) | const [virtual] |
Returns whether this Resource has been earmarked for background loading.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 365 of file OgreResource.h.
| virtual bool Ogre::Resource::isLoaded | ( | void | ) | const [virtual] |
Returns true if the Resource has been loaded, false otherwise.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 332 of file OgreResource.h.
| virtual bool Ogre::Resource::isLoading | ( | ) | const [virtual] |
Returns whether the resource is currently in the process of background loading.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 341 of file OgreResource.h.
| virtual bool Ogre::Resource::isManuallyLoaded | ( | void | ) | const [virtual] |
Is this resource manually loaded?
Definition at line 289 of file OgreResource.h.
| virtual bool Ogre::Resource::isPrepared | ( | void | ) | const [virtual] |
Returns true if the Resource has been prepared, false otherwise.
Definition at line 324 of file OgreResource.h.
| virtual bool Ogre::Resource::isReloadable | ( | void | ) | const [virtual] |
Returns true if the Resource is reloadable, false otherwise.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 282 of file OgreResource.h.
| virtual void Ogre::Resource::load | ( | bool | backgroundThread = false | ) | [virtual] |
Loads the resource, if it is not already.
| backgroundThread | Indicates whether the caller of this method is the background resource loading thread. |
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual void Ogre::Resource::loadImpl | ( | void | ) | [protected, pure virtual] |
Internal implementation of the meat of the 'load' action, only called if this resource is not being loaded from a ManualResourceLoader.
Implemented in Ogre::Skeleton, Ogre::Mesh, Ogre::GpuProgram, Ogre::Font, Ogre::SkeletonInstance, Ogre::D3D11Texture, Ogre::Material, Ogre::D3D9Texture, Ogre::Compositor, Ogre::GLSLGpuProgram, Ogre::HighLevelGpuProgram, Ogre::GLSLESGpuProgram, Ogre::GLSL::GLSLGpuProgram, Ogre::D3D9GpuProgram, Ogre::PatchMesh, Ogre::GLTexture, Ogre::GL3PlusTexture, and Ogre::D3D11GpuProgram.
| Ogre::Resource::OGRE_MUTEX | ( | mListenerListMutex | ) | [protected] |
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
| void * | |||
| ) | [inherited] |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
| const char * | , | ||
| int | , | ||
| const char * | |||
| ) | [inherited] |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
| void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, |
| const char * | , | ||
| int | , | ||
| const char * | |||
| ) | [inherited] |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
| const char * | file, | ||
| int | line, | ||
| const char * | func | ||
| ) | [inherited] |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
| void * | ptr | ||
| ) | [inherited] |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, |
| const char * | file, | ||
| int | line, | ||
| const char * | func | ||
| ) | [inherited] |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
| void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
| virtual void Ogre::Resource::postLoadImpl | ( | void | ) | [protected, virtual] |
Internal hook to perform actions after the load process, but before the resource has been marked as fully loaded.
Reimplemented in Ogre::Mesh, Ogre::D3D9Texture, and Ogre::D3D11Texture.
Definition at line 191 of file OgreResource.h.
| virtual void Ogre::Resource::postUnloadImpl | ( | void | ) | [protected, virtual] |
Internal hook to perform actions after the unload process, but before the resource has been marked as fully unloaded.
Definition at line 201 of file OgreResource.h.
| virtual void Ogre::Resource::preLoadImpl | ( | void | ) | [protected, virtual] |
Internal hook to perform actions before the load process, but after the resource has been marked as 'loading'.
Definition at line 184 of file OgreResource.h.
| virtual void Ogre::Resource::prepare | ( | bool | backgroundThread = false | ) | [virtual] |
Prepares the resource for load, if it is not already.
One can call prepare() before load(), but this is not required as load() will call prepare() itself, if needed. When OGRE_THREAD_SUPPORT==1 both load() and prepare() are thread-safe. When OGRE_THREAD_SUPPORT==2 however, only prepare() is thread-safe. The reason for this function is to allow a background thread to do some of the loading work, without requiring the whole render system to be thread-safe. The background thread would call prepare() while the main render loop would later call load(). So long as prepare() remains thread-safe, subclasses can arbitrarily split the work of loading a resource between load() and prepare(). It is best to try and do as much work in prepare(), however, since this will leave less work for the main render thread to do and thus increase FPS.
| backgroundThread | Whether this is occurring in a background thread |
| virtual void Ogre::Resource::prepareImpl | ( | void | ) | [protected, virtual] |
Internal implementation of the meat of the 'prepare' action.
Reimplemented in Ogre::Mesh, Ogre::D3D9Texture, Ogre::D3D11Texture, Ogre::Material, Ogre::PatchMesh, Ogre::GLTexture, and Ogre::GL3PlusTexture.
Definition at line 205 of file OgreResource.h.
| virtual void Ogre::Resource::preUnloadImpl | ( | void | ) | [protected, virtual] |
Internal hook to perform actions before the unload process.
Definition at line 196 of file OgreResource.h.
| virtual void Ogre::Resource::reload | ( | void | ) | [virtual] |
Reloads the resource, if it is already loaded.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual void Ogre::Resource::removeListener | ( | Listener * | lis | ) | [virtual] |
Remove a listener on this resource.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual void Ogre::Resource::setBackgroundLoaded | ( | bool | bl | ) | [virtual] |
Tells the resource whether it is background loaded or not.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 375 of file OgreResource.h.
| virtual bool Ogre::StringInterface::setParameter | ( | const String & | name, |
| const String & | value | ||
| ) | [virtual, inherited] |
Generic parameter setting method.
| name | The name of the parameter to set |
| value | String value. Must be in the right format for the type specified in the parameter definition. See the StringConverter class for more information. |
Referenced by Ogre::StringInterface::copyParametersTo().
| virtual void Ogre::StringInterface::setParameterList | ( | const NameValuePairList & | paramList | ) | [virtual, inherited] |
Generic multiple parameter setting method.
| paramList | Name/value pair list |
| virtual void Ogre::Resource::touch | ( | void | ) | [virtual] |
'Touches' the resource to indicate it has been used.
Reimplemented in Ogre::Material, and Ogre::UnifiedHighLevelGpuProgram.
Referenced by Ogre::Material::touch().
| virtual void Ogre::Resource::unload | ( | void | ) | [virtual] |
Unloads the resource; this is not permanent, the resource can be reloaded later if required.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual void Ogre::Resource::unloadImpl | ( | void | ) | [protected, pure virtual] |
Internal implementation of the 'unload' action; called regardless of whether this resource is being loaded from a ManualResourceLoader.
Implemented in Ogre::Skeleton, Ogre::Texture, Ogre::Mesh, Ogre::GLSLProgram, Ogre::GLSL::GLSLProgram, Ogre::Font, Ogre::D3D9GpuFragmentProgram, Ogre::SkeletonInstance, Ogre::Material, Ogre::Compositor, Ogre::D3D11GpuGeometryProgram, Ogre::D3D9GpuVertexProgram, Ogre::D3D11GpuHullProgram, Ogre::GLArbGpuProgram, Ogre::GLSLGpuProgram, Ogre::D3D11GpuDomainProgram, Ogre::HighLevelGpuProgram, Ogre::GLSLESGpuProgram, Ogre::GLSL::GLSLGpuProgram, Ogre::D3D11GpuFragmentProgram, Ogre::D3D9GpuProgram, Ogre::GLGpuProgram, Ogre::D3D11GpuVertexProgram, Ogre::GL3PlusGpuProgram, Ogre::GLES2GpuProgram, and Ogre::GLGpuNvparseProgram.
| virtual void Ogre::Resource::unprepareImpl | ( | void | ) | [protected, virtual] |
Internal function for undoing the 'prepare' action.
Called when the load is completed, and when resources are unloaded when they are prepared but not yet loaded.
Reimplemented in Ogre::Mesh, Ogre::D3D9Texture, Ogre::D3D11Texture, Ogre::Material, Ogre::GLTexture, and Ogre::GL3PlusTexture.
Definition at line 210 of file OgreResource.h.
ResourceManager* Ogre::Resource::mCreator [protected] |
Creator.
Definition at line 144 of file OgreResource.h.
String Ogre::Resource::mGroup [protected] |
The name of the resource group.
Definition at line 148 of file OgreResource.h.
ResourceHandle Ogre::Resource::mHandle [protected] |
Numeric handle for more efficient look up than name.
Definition at line 150 of file OgreResource.h.
volatile bool Ogre::Resource::mIsBackgroundLoaded [protected] |
Is this resource going to be background loaded? Only applicable for multithreaded.
Definition at line 154 of file OgreResource.h.
bool Ogre::Resource::mIsManual [protected] |
Is this file manually loaded?
Definition at line 158 of file OgreResource.h.
ListenerList Ogre::Resource::mListenerList [protected] |
Definition at line 167 of file OgreResource.h.
ManualResourceLoader* Ogre::Resource::mLoader [protected] |
Optional manual loader; if provided, data is loaded from here instead of a file.
Definition at line 162 of file OgreResource.h.
AtomicScalar<LoadingState> Ogre::Resource::mLoadingState [protected] |
Is the resource currently loaded?
Definition at line 152 of file OgreResource.h.
String Ogre::Resource::mName [protected] |
Unique name of the resource.
Definition at line 146 of file OgreResource.h.
String Ogre::Resource::mOrigin [protected] |
Origin of this resource (e.g. script name) - optional.
Definition at line 160 of file OgreResource.h.
size_t Ogre::Resource::mSize [protected] |
The size of the resource in bytes.
Definition at line 156 of file OgreResource.h.
size_t Ogre::Resource::mStateCount [protected] |
State count, the number of times this resource has changed state.
Definition at line 164 of file OgreResource.h.
Definition at line 82 of file OgreResource.h.
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:41:33