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Ogre::ScriptCompiler Class Reference

This is the main class for the compiler. More...

#include <OgreScriptCompiler.h>

Inheritance diagram for Ogre::ScriptCompiler:
Inheritance graph
[legend]

List of all members.

Classes

class  AbstractTreeBuilder
struct  Error

Public Types

enum  {
  ID_ON = 1, ID_OFF = 2, ID_TRUE = 1, ID_FALSE = 2,
  ID_YES = 1, ID_NO = 2
}
enum  {
  CE_STRINGEXPECTED, CE_NUMBEREXPECTED, CE_FEWERPARAMETERSEXPECTED, CE_VARIABLEEXPECTED,
  CE_UNDEFINEDVARIABLE, CE_OBJECTNAMEEXPECTED, CE_OBJECTALLOCATIONERROR, CE_INVALIDPARAMETERS,
  CE_DUPLICATEOVERRIDE, CE_UNEXPECTEDTOKEN, CE_OBJECTBASENOTFOUND, CE_UNSUPPORTEDBYRENDERSYSTEM,
  CE_REFERENCETOANONEXISTINGOBJECT
}
typedef list< ErrorPtr >::type ErrorList
typedef SharedPtr< ErrorErrorPtr
typedef HashMap< String, uint32IdMap

Public Member Functions

 ScriptCompiler ()
virtual ~ScriptCompiler ()
bool _compile (AbstractNodeListPtr nodes, const String &group, bool doImports=true, bool doObjects=true, bool doVariables=true)
 Compiles the given abstract syntax tree.
bool _fireEvent (ScriptCompilerEvent *evt, void *retval)
 Internal method for firing the handleEvent method.
AbstractNodeListPtr _generateAST (const String &str, const String &source, bool doImports=false, bool doObjects=false, bool doVariables=false)
 Generates the AST from the given string script.
void addError (uint32 code, const String &file, int line, const String &msg="")
 Adds the given error to the compiler's list of errors.
void addNameExclusion (const String &type)
 Adds a name exclusion to the map.
bool compile (const String &str, const String &source, const String &group)
 Takes in a string of script code and compiles it into resources.
bool compile (const ConcreteNodeListPtr &nodes, const String &group)
 Compiles resources from the given concrete node list.
ScriptCompilerListenergetListener ()
 Returns the currently set listener.
const StringgetResourceGroup () const
 Returns the resource group currently set for this compiler.
void operator delete (void *ptr)
void operator delete (void *ptr, void *)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz)
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
void * operator new[] (size_t sz)
void removeNameExclusion (const String &type)
 Removes a name exclusion.
void setListener (ScriptCompilerListener *listener)
 Sets the listener used by the compiler.

Static Public Member Functions

static String formatErrorCode (uint32 code)

Private Types

typedef map< String, String >::type Environment
typedef map< String,
AbstractNodeListPtr >::type 
ImportCacheMap
typedef multimap< String,
String >::type 
ImportRequestMap

Private Member Functions

AbstractNodeListPtr convertToAST (const ConcreteNodeListPtr &nodes)
void initWordMap ()
 This function sets up the initial values in word id map.
bool isNameExcluded (const String &cls, AbstractNode *parent)
 Returns true if the given class is name excluded.
AbstractNodeListPtr loadImportPath (const String &name)
 Loads the requested script and converts it to an AST.
AbstractNodeListPtr locateTarget (AbstractNodeList *nodes, const String &target)
 Returns the abstract nodes from the given tree which represent the target.
void overlayObject (const AbstractNodePtr &source, ObjectAbstractNode *dest)
 This function overlays the given object on the destination object following inheritance rules.
void processImports (AbstractNodeListPtr &nodes)
 This built-in function processes import nodes.
void processObjects (AbstractNodeList *nodes, const AbstractNodeListPtr &top)
 Handles object inheritance and variable expansion.
void processVariables (AbstractNodeList *nodes)
 Handles processing the variables.

Private Attributes

Environment mEnv
ErrorList mErrors
String mGroup
IdMap mIds
ImportRequestMap mImportRequests
ImportCacheMap mImports
AbstractNodeList mImportTable
ScriptCompilerListenermListener

Friends

class AbstractTreeBuilder

Detailed Description

This is the main class for the compiler.

It calls the parser and processes the CST into an AST and then uses translators to translate the AST into the final resources.

Definition at line 188 of file OgreScriptCompiler.h.


Member Typedef Documentation

Definition at line 281 of file OgreScriptCompiler.h.

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Definition at line 286 of file OgreScriptCompiler.h.


Member Enumeration Documentation

anonymous enum
Enumerator:
ID_ON 
ID_OFF 
ID_TRUE 
ID_FALSE 
ID_YES 
ID_NO 

Definition at line 313 of file OgreScriptCompiler.h.

anonymous enum
Enumerator:
CE_STRINGEXPECTED 
CE_NUMBEREXPECTED 
CE_FEWERPARAMETERSEXPECTED 
CE_VARIABLEEXPECTED 
CE_UNDEFINEDVARIABLE 
CE_OBJECTNAMEEXPECTED 
CE_OBJECTALLOCATIONERROR 
CE_INVALIDPARAMETERS 
CE_DUPLICATEOVERRIDE 
CE_UNEXPECTEDTOKEN 
CE_OBJECTBASENOTFOUND 
CE_UNSUPPORTEDBYRENDERSYSTEM 
CE_REFERENCETOANONEXISTINGOBJECT 

Definition at line 205 of file OgreScriptCompiler.h.


Constructor & Destructor Documentation

Definition at line 223 of file OgreScriptCompiler.h.


Member Function Documentation

bool Ogre::ScriptCompiler::_compile ( AbstractNodeListPtr  nodes,
const String group,
bool  doImports = true,
bool  doObjects = true,
bool  doVariables = true 
)

Compiles the given abstract syntax tree.

bool Ogre::ScriptCompiler::_fireEvent ( ScriptCompilerEvent evt,
void *  retval 
)

Internal method for firing the handleEvent method.

AbstractNodeListPtr Ogre::ScriptCompiler::_generateAST ( const String str,
const String source,
bool  doImports = false,
bool  doObjects = false,
bool  doVariables = false 
)

Generates the AST from the given string script.

void Ogre::ScriptCompiler::addError ( uint32  code,
const String file,
int  line,
const String msg = "" 
)

Adds the given error to the compiler's list of errors.

Adds a name exclusion to the map.

Name exclusions identify object types which cannot accept names. This means that excluded types will always have empty names. All values in the object header are stored as object values.

bool Ogre::ScriptCompiler::compile ( const String str,
const String source,
const String group 
)

Takes in a string of script code and compiles it into resources.

Parameters:
strThe script code
sourceThe source of the script code (e.g. a script file)
groupThe resource group to place the compiled resources into
bool Ogre::ScriptCompiler::compile ( const ConcreteNodeListPtr nodes,
const String group 
)

Compiles resources from the given concrete node list.

Returns the currently set listener.

Returns the resource group currently set for this compiler.

This function sets up the initial values in word id map.

bool Ogre::ScriptCompiler::isNameExcluded ( const String cls,
AbstractNode parent 
) [private]

Returns true if the given class is name excluded.

Loads the requested script and converts it to an AST.

Returns the abstract nodes from the given tree which represent the target.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr) [inherited]

Definition at line 96 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
) [inherited]

Definition at line 102 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 108 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr) [inherited]

Definition at line 113 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
) [inherited]

Definition at line 119 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

operator new, with debug line info

Definition at line 68 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz) [inherited]

Definition at line 73 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
) [inherited]

placement operator new

Definition at line 79 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
) [inherited]

array operator new, with debug line info

Definition at line 86 of file OgreMemoryAllocatedObject.h.

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz) [inherited]

Definition at line 91 of file OgreMemoryAllocatedObject.h.

void Ogre::ScriptCompiler::overlayObject ( const AbstractNodePtr source,
ObjectAbstractNode dest 
) [private]

This function overlays the given object on the destination object following inheritance rules.

This built-in function processes import nodes.

void Ogre::ScriptCompiler::processObjects ( AbstractNodeList nodes,
const AbstractNodeListPtr top 
) [private]

Handles object inheritance and variable expansion.

Handles processing the variables.

Removes a name exclusion.

Sets the listener used by the compiler.


Friends And Related Function Documentation

friend class AbstractTreeBuilder [friend]

Definition at line 310 of file OgreScriptCompiler.h.


Member Data Documentation

Definition at line 282 of file OgreScriptCompiler.h.

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The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:41:36