00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __GLSLGpuProgram_H__ 00030 #define __GLSLGpuProgram_H__ 00031 00032 // Precompiler options 00033 #include "OgreGLSLExtSupport.h" 00034 #include "OgreGLGpuProgram.h" 00035 00036 namespace Ogre { 00037 namespace GLSL { 00047 class _OgreGLExport GLSLGpuProgram : public GLGpuProgram 00048 { 00049 private: 00051 GLSLProgram* mGLSLProgram; 00052 00054 static GLuint mVertexShaderCount; 00056 static GLuint mFragmentShaderCount; 00058 static GLuint mGeometryShaderCount; 00059 00060 public: 00061 GLSLGpuProgram(GLSLProgram* parent); 00062 ~GLSLGpuProgram(); 00063 00064 00066 void bindProgram(void); 00068 void unbindProgram(void); 00070 void bindProgramParameters(GpuProgramParametersSharedPtr params, uint16 mask); 00072 void bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params); 00073 00075 GLuint getProgramID(void) const 00076 { return mProgramID; } 00077 00079 GLSLProgram* getGLSLProgram(void) const { return mGLSLProgram; } 00080 00082 GLuint getAttributeIndex(VertexElementSemantic semantic, uint index); 00083 00085 bool isAttributeValid(VertexElementSemantic semantic, uint index); 00086 00087 protected: 00089 void loadFromSource(void); 00091 void unloadImpl(void); 00093 void loadImpl(void); 00094 }; 00095 00096 } 00097 } 00098 00099 00100 #endif // __GLSLGpuProgram_H__
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Last modified Mon Jul 27 2020 13:40:43