00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2013 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 #ifndef __GLSLLinkProgramManager_H__ 00029 #define __GLSLLinkProgramManager_H__ 00030 00031 #include "OgreGLPrerequisites.h" 00032 #include "OgreSingleton.h" 00033 00034 #include "OgreGLSLExtSupport.h" 00035 #include "OgreGLSLLinkProgram.h" 00036 00037 namespace Ogre { 00038 00039 namespace GLSL { 00040 00053 class _OgreGLExport GLSLLinkProgramManager : public Singleton<GLSLLinkProgramManager> 00054 { 00055 00056 private: 00057 00058 typedef map<uint64, GLSLLinkProgram*>::type LinkProgramMap; 00059 typedef LinkProgramMap::iterator LinkProgramIterator; 00060 00062 LinkProgramMap mLinkPrograms; 00063 00065 GLSLGpuProgram* mActiveVertexGpuProgram; 00066 GLSLGpuProgram* mActiveGeometryGpuProgram; 00067 GLSLGpuProgram* mActiveFragmentGpuProgram; 00068 GLSLLinkProgram* mActiveLinkProgram; 00069 00070 typedef map<String, GLenum>::type StringToEnumMap; 00071 StringToEnumMap mTypeEnumMap; 00072 00074 void completeDefInfo(GLenum gltype, GpuConstantDefinition& defToUpdate); 00076 bool completeParamSource(const String& paramName, 00077 const GpuConstantDefinitionMap* vertexConstantDefs, 00078 const GpuConstantDefinitionMap* geometryConstantDefs, 00079 const GpuConstantDefinitionMap* fragmentConstantDefs, 00080 GLUniformReference& refToUpdate); 00081 00082 public: 00083 00084 GLSLLinkProgramManager(void); 00085 00086 ~GLSLLinkProgramManager(void); 00087 00092 GLSLLinkProgram* getActiveLinkProgram(void); 00093 00098 void setActiveFragmentShader(GLSLGpuProgram* fragmentGpuProgram); 00103 void setActiveGeometryShader(GLSLGpuProgram* geometryGpuProgram); 00108 void setActiveVertexShader(GLSLGpuProgram* vertexGpuProgram); 00109 00124 void extractUniforms(GLhandleARB programObject, 00125 const GpuConstantDefinitionMap* vertexConstantDefs, 00126 const GpuConstantDefinitionMap* geometryConstantDefs, 00127 const GpuConstantDefinitionMap* fragmentConstantDefs, 00128 GLUniformReferenceList& list); 00135 void extractConstantDefs(const String& src, GpuNamedConstants& constantDefs, 00136 const String& filename); 00137 00138 static GLSLLinkProgramManager& getSingleton(void); 00139 static GLSLLinkProgramManager* getSingletonPtr(void); 00140 00141 }; 00142 00143 } 00144 } 00145 00146 #endif // __GLSLLinkProgramManager_H__
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Last modified Mon Jul 27 2020 13:40:43