OgreGLSLProgram.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2013 Torus Knot Software Ltd
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __GLSLProgram_H__
00029 #define __GLSLProgram_H__
00030 
00031 #include "OgreGLPrerequisites.h"
00032 #include "OgreHighLevelGpuProgram.h"
00033 
00034 namespace Ogre {
00035     namespace GLSL {
00057     class _OgreGLExport GLSLProgram : public HighLevelGpuProgram
00058     {
00059     public:
00061         class CmdAttach : public ParamCommand
00062         {
00063         public:
00064             String doGet(const void* target) const;
00065             void doSet(void* target, const String& shaderNames);
00066         };
00068         class CmdColumnMajorMatrices : public ParamCommand
00069         {
00070         public:
00071             String doGet(const void* target) const;
00072             void doSet(void* target, const String& val);
00073         };
00074 
00075         GLSLProgram(ResourceManager* creator, 
00076             const String& name, ResourceHandle handle,
00077             const String& group, bool isManual, ManualResourceLoader* loader);
00078         ~GLSLProgram();
00079 
00080         GLhandleARB getGLHandle() const { return mGLHandle; }
00081         void attachToProgramObject( const GLhandleARB programObject );
00082         void detachFromProgramObject( const GLhandleARB programObject );
00083         String getAttachedShaderNames() const { return mAttachedShaderNames; }
00084 
00086         bool getPassTransformStates(void) const;
00087         bool getPassSurfaceAndLightStates(void) const;
00088 
00090         void attachChildShader(const String& name);
00091 
00093         void setPreprocessorDefines(const String& defines) { mPreprocessorDefines = defines; }
00095         const String& getPreprocessorDefines(void) const { return mPreprocessorDefines; }
00096 
00098         const String& getLanguage(void) const;
00099 
00101         void setColumnMajorMatrices(bool columnMajor) { mColumnMajorMatrices = columnMajor; }
00103         bool getColumnMajorMatrices(void) const { return mColumnMajorMatrices; }
00104 
00108         virtual RenderOperation::OperationType getInputOperationType(void) const 
00109         { return mInputOperationType; }
00112         virtual RenderOperation::OperationType getOutputOperationType(void) const 
00113         { return mOutputOperationType; }
00117         virtual int getMaxOutputVertices(void) const { return mMaxOutputVertices; }
00118 
00121         virtual void setInputOperationType(RenderOperation::OperationType operationType) 
00122         { mInputOperationType = operationType; }
00125         virtual void setOutputOperationType(RenderOperation::OperationType operationType) 
00126         { mOutputOperationType = operationType; }
00130         virtual void setMaxOutputVertices(int maxOutputVertices) 
00131         { mMaxOutputVertices = maxOutputVertices; }
00132 
00134         bool compile( const bool checkErrors = true);
00135 
00137         class CmdPreprocessorDefines : public ParamCommand
00138         {
00139         public:
00140             String doGet(const void* target) const;
00141             void doSet(void* target, const String& val);
00142         };
00144         class _OgreGLExport CmdInputOperationType : public ParamCommand
00145         {
00146         public:
00147             String doGet(const void* target) const;
00148             void doSet(void* target, const String& val);
00149         };
00151         class _OgreGLExport CmdOutputOperationType : public ParamCommand
00152         {
00153         public:
00154             String doGet(const void* target) const;
00155             void doSet(void* target, const String& val);
00156         };
00158         class _OgreGLExport CmdMaxOutputVertices : public ParamCommand
00159         {
00160         public:
00161             String doGet(const void* target) const;
00162             void doSet(void* target, const String& val);
00163         };
00164     protected:
00165         static CmdPreprocessorDefines msCmdPreprocessorDefines;
00166         static CmdAttach msCmdAttach;
00167         static CmdColumnMajorMatrices msCmdColumnMajorMatrices;
00168         static CmdInputOperationType msInputOperationTypeCmd;
00169         static CmdOutputOperationType msOutputOperationTypeCmd;
00170         static CmdMaxOutputVertices msMaxOutputVerticesCmd;
00171 
00174         void loadFromSource(void);
00180         void createLowLevelImpl(void);
00182         void unloadHighLevelImpl(void);
00184         void unloadImpl(void);
00185 
00187         void populateParameterNames(GpuProgramParametersSharedPtr params);
00189         void buildConstantDefinitions() const;
00190 
00191     private:
00193         GLhandleARB mGLHandle;
00195         GLint mCompiled;
00197         RenderOperation::OperationType mInputOperationType;
00199         RenderOperation::OperationType mOutputOperationType;
00201         int mMaxOutputVertices;
00203         String mAttachedShaderNames;
00205         String mPreprocessorDefines;
00207         typedef vector< GLSLProgram* >::type GLSLProgramContainer;
00208         typedef GLSLProgramContainer::iterator GLSLProgramContainerIterator;
00209         GLSLProgramContainer mAttachedGLSLPrograms;
00211         bool mColumnMajorMatrices;
00212 
00213     };
00214     }
00215 }
00216 
00217 #endif // __GLSLProgram_H__

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:43