Public Attributes
Ogre::D3D11RenderSystem::sD3DTextureStageDesc Struct Reference

structure holding texture unit settings for every stage More...

List of all members.

Public Attributes

TexCoordCalcMethod autoTexCoordType
 type of auto tex. calc. used
size_t coordIndex
 which texCoordIndex to use
D3D11_SAMPLER_DESC currentSamplerDesc
const Frustumfrustum
 Frustum, used if the above is projection.
LayerBlendModeEx layerBlendMode
ID3D11ShaderResourceView * pTex
 texture
D3D11_SAMPLER_DESC samplerDesc
TextureType type
 the type of the texture
bool used

Detailed Description

structure holding texture unit settings for every stage

Definition at line 172 of file OgreD3D11RenderSystem.h.


Member Data Documentation

type of auto tex. calc. used

Definition at line 180 of file OgreD3D11RenderSystem.h.

which texCoordIndex to use

Definition at line 178 of file OgreD3D11RenderSystem.h.

Definition at line 189 of file OgreD3D11RenderSystem.h.

Frustum, used if the above is projection.

Definition at line 182 of file OgreD3D11RenderSystem.h.

Definition at line 184 of file OgreD3D11RenderSystem.h.

texture

Definition at line 187 of file OgreD3D11RenderSystem.h.

Definition at line 188 of file OgreD3D11RenderSystem.h.

the type of the texture

Definition at line 176 of file OgreD3D11RenderSystem.h.

Definition at line 191 of file OgreD3D11RenderSystem.h.


The documentation for this struct was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:40:56