Result from a terrain ray intersection with the terrain group. More...
#include <OgreTerrainGroup.h>
Public Member Functions | |
| RayResult (bool _hit, Terrain *_terrain, const Vector3 &_pos) | |
Public Attributes | |
| bool | hit |
| Whether an intersection occurred. | |
| Vector3 | position |
| Position at which the intersection occurred. | |
| Terrain * | terrain |
| Which terrain instance was hit, if any. | |
Result from a terrain ray intersection with the terrain group.
Definition at line 377 of file OgreTerrainGroup.h.
| Ogre::TerrainGroup::RayResult::RayResult | ( | bool | _hit, |
| Terrain * | _terrain, | ||
| const Vector3 & | _pos | ||
| ) |
Definition at line 386 of file OgreTerrainGroup.h.
Whether an intersection occurred.
Definition at line 380 of file OgreTerrainGroup.h.
Position at which the intersection occurred.
Definition at line 384 of file OgreTerrainGroup.h.
Which terrain instance was hit, if any.
Definition at line 382 of file OgreTerrainGroup.h.
Copyright © 2012 Torus Knot Software Ltd

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Last modified Mon Jul 27 2020 13:41:42