Definition of how to populate a 'slot' in the terrain group. More...
#include <OgreTerrainGroup.h>
Public Member Functions | |
| TerrainSlotDefinition () | |
| ~TerrainSlotDefinition () | |
| void | freeImportData () |
| Destroy temp import resources. | |
| void | useFilename () |
| Set to use file name. | |
| void | useImportData () |
| Set to use import data. | |
Public Attributes | |
| String | filename |
| Filename, if this is to be loaded from a file. | |
| Terrain::ImportData * | importData |
| Import data, if this is to be defined based on importing. | |
Definition of how to populate a 'slot' in the terrain group.
Definition at line 303 of file OgreTerrainGroup.h.
Definition at line 310 of file OgreTerrainGroup.h.
Destroy temp import resources.
Set to use file name.
Set to use import data.
Filename, if this is to be loaded from a file.
Definition at line 306 of file OgreTerrainGroup.h.
Import data, if this is to be defined based on importing.
Definition at line 308 of file OgreTerrainGroup.h.
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Mon Jul 27 2020 13:41:42