Public Attributes
Ogre::TextureUnitState::TextureEffect Struct Reference

Internal structure defining a texture effect. More...

#include <OgreTextureUnitState.h>

List of all members.

Public Attributes

Real amplitude
Real arg1
Real arg2
Real base
Controller< Real > * controller
Real frequency
const Frustumfrustum
Real phase
int subtype
TextureEffectType type
WaveformType waveType

Detailed Description

Internal structure defining a texture effect.

Definition at line 160 of file OgreTextureUnitState.h.


Member Data Documentation

Definition at line 168 of file OgreTextureUnitState.h.

Definition at line 163 of file OgreTextureUnitState.h.

Definition at line 163 of file OgreTextureUnitState.h.

Definition at line 165 of file OgreTextureUnitState.h.

Definition at line 169 of file OgreTextureUnitState.h.

Definition at line 166 of file OgreTextureUnitState.h.

Definition at line 170 of file OgreTextureUnitState.h.

Definition at line 167 of file OgreTextureUnitState.h.

Definition at line 162 of file OgreTextureUnitState.h.

Definition at line 161 of file OgreTextureUnitState.h.

Definition at line 164 of file OgreTextureUnitState.h.


The documentation for this struct was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
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Last modified Mon Jul 27 2020 13:41:44