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libpgf
6.14.12
PGF - Progressive Graphics File
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PGF wavelet transform. More...
#include <WaveletTransform.h>
Public Member Functions | |
| CWaveletTransform (UINT32 width, UINT32 height, int levels, DataT *data=NULL) | |
| ~CWaveletTransform () | |
| OSError | ForwardTransform (int level, int quant) |
| OSError | InverseTransform (int level, UINT32 *width, UINT32 *height, DataT **data) |
| CSubband * | GetSubband (int level, Orientation orientation) |
Private Member Functions | |
| void | Destroy () |
| void | InitSubbands (UINT32 width, UINT32 height, DataT *data) |
| void | ForwardRow (DataT *buff, UINT32 width) |
| void | InverseRow (DataT *buff, UINT32 width) |
| void | LinearToMallat (int destLevel, DataT *loRow, DataT *hiRow, UINT32 width) |
| void | MallatToLinear (int srcLevel, DataT *loRow, DataT *hiRow, UINT32 width) |
Private Attributes | |
| int | m_nLevels |
| number of transform levels: one more than the number of level in PGFimage | |
| CSubband(* | m_subband )[NSubbands] |
| quadtree of subbands: LL HL LH HH | |
Friends | |
| class | CSubband |
PGF wavelet transform.
PGF wavelet transform class.
Definition at line 84 of file WaveletTransform.h.
| CWaveletTransform::CWaveletTransform | ( | UINT32 | width, |
| UINT32 | height, | ||
| int | levels, | ||
| DataT * | data = NULL |
||
| ) |
Constructor: Constructs a wavelet transform pyramid of given size and levels.
| width | The width of the original image (at level 0) in pixels |
| height | The height of the original image (at level 0) in pixels |
| levels | The number of levels (>= 0) |
| data | Input data of subband LL at level 0 |
Definition at line 40 of file WaveletTransform.cpp.
| CWaveletTransform::~CWaveletTransform | ( | ) | [inline] |
| void CWaveletTransform::Destroy | ( | ) | [inline, private] |
Definition at line 151 of file WaveletTransform.h.
| void CWaveletTransform::ForwardRow | ( | DataT * | buff, |
| UINT32 | width | ||
| ) | [private] |
Definition at line 181 of file WaveletTransform.cpp.
{
if (width >= FilterWidth) {
UINT32 i = 3;
// left border handling
src[1] -= ((src[0] + src[2] + c1) >> 1);
src[0] += ((src[1] + c1) >> 1);
// middle part
for (; i < width-1; i += 2) {
src[i] -= ((src[i-1] + src[i+1] + c1) >> 1);
src[i-1] += ((src[i-2] + src[i] + c2) >> 2);
}
// right border handling
if (width & 1) {
src[i-1] += ((src[i-2] + c1) >> 1);
} else {
src[i] -= src[i-1];
src[i-1] += ((src[i-2] + src[i] + c2) >> 2);
}
}
}
| OSError CWaveletTransform::ForwardTransform | ( | int | level, |
| int | quant | ||
| ) |
Compute fast forward wavelet transform of LL subband at given level and stores result on all 4 subbands of level + 1.
| level | A wavelet transform pyramid level (>= 0 && < Levels()) |
| quant | A quantization value (linear scalar quantization) |
Definition at line 88 of file WaveletTransform.cpp.
{
ASSERT(level >= 0 && level < m_nLevels - 1);
const int destLevel = level + 1;
ASSERT(m_subband[destLevel]);
CSubband* srcBand = &m_subband[level][LL]; ASSERT(srcBand);
const UINT32 width = srcBand->GetWidth();
const UINT32 height = srcBand->GetHeight();
DataT* src = srcBand->GetBuffer(); ASSERT(src);
DataT *row0, *row1, *row2, *row3;
// Allocate memory for next transform level
for (int i=0; i < NSubbands; i++) {
if (!m_subband[destLevel][i].AllocMemory()) return InsufficientMemory;
}
if (height >= FilterHeight) {
// transform LL subband
// top border handling
row0 = src; row1 = row0 + width; row2 = row1 + width;
ForwardRow(row0, width);
ForwardRow(row1, width);
ForwardRow(row2, width);
for (UINT32 k=0; k < width; k++) {
row1[k] -= ((row0[k] + row2[k] + c1) >> 1);
row0[k] += ((row1[k] + c1) >> 1);
}
LinearToMallat(destLevel, row0, row1, width);
row0 = row1; row1 = row2; row2 += width; row3 = row2 + width;
// middle part
for (UINT32 i=3; i < height-1; i += 2) {
ForwardRow(row2, width);
ForwardRow(row3, width);
for (UINT32 k=0; k < width; k++) {
row2[k] -= ((row1[k] + row3[k] + c1) >> 1);
row1[k] += ((row0[k] + row2[k] + c2) >> 2);
}
LinearToMallat(destLevel, row1, row2, width);
row0 = row2; row1 = row3; row2 = row3 + width; row3 = row2 + width;
}
// bottom border handling
if (height & 1) {
for (UINT32 k=0; k < width; k++) {
row1[k] += ((row0[k] + c1) >> 1);
}
LinearToMallat(destLevel, row1, NULL, width);
row0 = row1; row1 += width;
} else {
ForwardRow(row2, width);
for (UINT32 k=0; k < width; k++) {
row2[k] -= row1[k];
row1[k] += ((row0[k] + row2[k] + c2) >> 2);
}
LinearToMallat(destLevel, row1, row2, width);
row0 = row1; row1 = row2; row2 += width;
}
} else {
// if height is too small
row0 = src; row1 = row0 + width;
// first part
for (UINT32 k=0; k < height; k += 2) {
ForwardRow(row0, width);
ForwardRow(row1, width);
LinearToMallat(destLevel, row0, row1, width);
row0 += width << 1; row1 += width << 1;
}
// bottom
if (height & 1) {
LinearToMallat(destLevel, row0, NULL, width);
}
}
if (quant > 0) {
// subband quantization (without LL)
for (int i=1; i < NSubbands; i++) {
m_subband[destLevel][i].Quantize(quant);
}
// LL subband quantization
if (destLevel == m_nLevels - 1) {
m_subband[destLevel][LL].Quantize(quant);
}
}
// free source band
srcBand->FreeMemory();
return NoError;
}
| CSubband* CWaveletTransform::GetSubband | ( | int | level, |
| Orientation | orientation | ||
| ) | [inline] |
Get pointer to one of the 4 subband at a given level.
| level | A wavelet transform pyramid level (>= 0 && <= Levels()) |
| orientation | A quarter of the subband (LL, LH, HL, HH) |
Definition at line 122 of file WaveletTransform.h.
| void CWaveletTransform::InitSubbands | ( | UINT32 | width, |
| UINT32 | height, | ||
| DataT * | data | ||
| ) | [private] |
Definition at line 53 of file WaveletTransform.cpp.
{
if (m_subband) Destroy();
// create subbands
m_subband = new CSubband[m_nLevels][NSubbands];
// init subbands
UINT32 loWidth = width;
UINT32 hiWidth = width;
UINT32 loHeight = height;
UINT32 hiHeight = height;
for (int level = 0; level < m_nLevels; level++) {
m_subband[level][LL].Initialize(loWidth, loHeight, level, LL); // LL
m_subband[level][HL].Initialize(hiWidth, loHeight, level, HL); // HL
m_subband[level][LH].Initialize(loWidth, hiHeight, level, LH); // LH
m_subband[level][HH].Initialize(hiWidth, hiHeight, level, HH); // HH
hiWidth = loWidth >> 1; hiHeight = loHeight >> 1;
loWidth = (loWidth + 1) >> 1; loHeight = (loHeight + 1) >> 1;
}
if (data) {
m_subband[0][LL].SetBuffer(data);
}
}
| void CWaveletTransform::InverseRow | ( | DataT * | buff, |
| UINT32 | width | ||
| ) | [private] |
Definition at line 418 of file WaveletTransform.cpp.
{
if (width >= FilterWidth) {
UINT32 i = 2;
// left border handling
dest[0] -= ((dest[1] + c1) >> 1);
// middle part
for (; i < width - 1; i += 2) {
dest[i] -= ((dest[i-1] + dest[i+1] + c2) >> 2);
dest[i-1] += ((dest[i-2] + dest[i] + c1) >> 1);
}
// right border handling
if (width & 1) {
dest[i] -= ((dest[i-1] + c1) >> 1);
dest[i-1] += ((dest[i-2] + dest[i] + c1) >> 1);
} else {
dest[i-1] += dest[i-2];
}
}
}
| OSError CWaveletTransform::InverseTransform | ( | int | level, |
| UINT32 * | width, | ||
| UINT32 * | height, | ||
| DataT ** | data | ||
| ) |
Compute fast inverse wavelet transform of all 4 subbands of given level and stores result in LL subband of level - 1.
| level | A wavelet transform pyramid level (> 0 && <= Levels()) |
| width | A pointer to the returned width of subband LL (in pixels) |
| height | A pointer to the returned height of subband LL (in pixels) |
| data | A pointer to the returned array of image data |
Definition at line 245 of file WaveletTransform.cpp.
{
ASSERT(srcLevel > 0 && srcLevel < m_nLevels);
const int destLevel = srcLevel - 1;
ASSERT(m_subband[destLevel]);
CSubband* destBand = &m_subband[destLevel][LL];
UINT32 width, height;
// allocate memory for the results of the inverse transform
if (!destBand->AllocMemory()) return InsufficientMemory;
DataT *dest = destBand->GetBuffer(), *origin = dest, *row0, *row1, *row2, *row3;
#ifdef __PGFROISUPPORT__
PGFRect destROI = destBand->GetROI(); // is valid only after AllocMemory
width = destROI.Width();
height = destROI.Height();
const UINT32 destWidth = width; // destination buffer width
const UINT32 destHeight = height; // destination buffer height
// update destination ROI
if (destROI.top & 1) {
destROI.top++;
origin += destWidth;
height--;
}
if (destROI.left & 1) {
destROI.left++;
origin++;
width--;
}
// init source buffer position
const UINT32 leftD = destROI.left >> 1;
const UINT32 left0 = m_subband[srcLevel][LL].GetROI().left;
const UINT32 left1 = m_subband[srcLevel][HL].GetROI().left;
const UINT32 topD = destROI.top >> 1;
const UINT32 top0 = m_subband[srcLevel][LL].GetROI().top;
const UINT32 top1 = m_subband[srcLevel][LH].GetROI().top;
ASSERT(m_subband[srcLevel][LH].GetROI().left == left0);
ASSERT(m_subband[srcLevel][HH].GetROI().left == left1);
ASSERT(m_subband[srcLevel][HL].GetROI().top == top0);
ASSERT(m_subband[srcLevel][HH].GetROI().top == top1);
UINT32 srcOffsetX[2] = { 0, 0 };
UINT32 srcOffsetY[2] = { 0, 0 };
if (leftD >= __max(left0, left1)) {
srcOffsetX[0] = leftD - left0;
srcOffsetX[1] = leftD - left1;
} else {
if (left0 <= left1) {
const UINT32 dx = (left1 - leftD) << 1;
destROI.left += dx;
origin += dx;
width -= dx;
srcOffsetX[0] = left1 - left0;
} else {
const UINT32 dx = (left0 - leftD) << 1;
destROI.left += dx;
origin += dx;
width -= dx;
srcOffsetX[1] = left0 - left1;
}
}
if (topD >= __max(top0, top1)) {
srcOffsetY[0] = topD - top0;
srcOffsetY[1] = topD - top1;
} else {
if (top0 <= top1) {
const UINT32 dy = (top1 - topD) << 1;
destROI.top += dy;
origin += dy*destWidth;
height -= dy;
srcOffsetY[0] = top1 - top0;
} else {
const UINT32 dy = (top0 - topD) << 1;
destROI.top += dy;
origin += dy*destWidth;
height -= dy;
srcOffsetY[1] = top0 - top1;
}
}
m_subband[srcLevel][LL].InitBuffPos(srcOffsetX[0], srcOffsetY[0]);
m_subband[srcLevel][HL].InitBuffPos(srcOffsetX[1], srcOffsetY[0]);
m_subband[srcLevel][LH].InitBuffPos(srcOffsetX[0], srcOffsetY[1]);
m_subband[srcLevel][HH].InitBuffPos(srcOffsetX[1], srcOffsetY[1]);
#else
width = destBand->GetWidth();
height = destBand->GetHeight();
PGFRect destROI(0, 0, width, height);
const UINT32 destWidth = width; // destination buffer width
const UINT32 destHeight = height; // destination buffer height
// init source buffer position
for (int i=0; i < NSubbands; i++) {
m_subband[srcLevel][i].InitBuffPos();
}
#endif
if (destHeight >= FilterHeight) {
// top border handling
row0 = origin; row1 = row0 + destWidth;
MallatToLinear(srcLevel, row0, row1, width);
for (UINT32 k=0; k < width; k++) {
row0[k] -= ((row1[k] + c1) >> 1);
}
// middle part
row2 = row1 + destWidth; row3 = row2 + destWidth;
for (UINT32 i=destROI.top + 2; i < destROI.bottom - 1; i += 2) {
MallatToLinear(srcLevel, row2, row3, width);
for (UINT32 k=0; k < width; k++) {
row2[k] -= ((row1[k] + row3[k] + c2) >> 2);
row1[k] += ((row0[k] + row2[k] + c1) >> 1);
}
InverseRow(row0, width);
InverseRow(row1, width);
row0 = row2; row1 = row3; row2 = row1 + destWidth; row3 = row2 + destWidth;
}
// bottom border handling
if (height & 1) {
MallatToLinear(srcLevel, row2, NULL, width);
for (UINT32 k=0; k < width; k++) {
row2[k] -= ((row1[k] + c1) >> 1);
row1[k] += ((row0[k] + row2[k] + c1) >> 1);
}
InverseRow(row0, width);
InverseRow(row1, width);
InverseRow(row2, width);
row0 = row1; row1 = row2; row2 += destWidth;
} else {
for (UINT32 k=0; k < width; k++) {
row1[k] += row0[k];
}
InverseRow(row0, width);
InverseRow(row1, width);
row0 = row1; row1 += destWidth;
}
} else {
// height is too small
row0 = origin; row1 = row0 + destWidth;
// first part
for (UINT32 k=0; k < height; k += 2) {
MallatToLinear(srcLevel, row0, row1, width);
InverseRow(row0, width);
InverseRow(row1, width);
row0 += destWidth << 1; row1 += destWidth << 1;
}
// bottom
if (height & 1) {
MallatToLinear(srcLevel, row0, NULL, width);
InverseRow(row0, width);
}
}
// free memory of the current srcLevel
for (int i=0; i < NSubbands; i++) {
m_subband[srcLevel][i].FreeMemory();
}
// return info
*w = destWidth;
*h = height;
*data = dest;
return NoError;
}
| void CWaveletTransform::LinearToMallat | ( | int | destLevel, |
| DataT * | loRow, | ||
| DataT * | hiRow, | ||
| UINT32 | width | ||
| ) | [private] |
Definition at line 207 of file WaveletTransform.cpp.
{
const UINT32 wquot = width >> 1;
const bool wrem = width & 1;
CSubband &ll = m_subband[destLevel][LL], &hl = m_subband[destLevel][HL];
CSubband &lh = m_subband[destLevel][LH], &hh = m_subband[destLevel][HH];
if (hiRow) {
for (UINT32 i=0; i < wquot; i++) {
ll.WriteBuffer(*loRow++); // first access, than increment
hl.WriteBuffer(*loRow++);
lh.WriteBuffer(*hiRow++); // first access, than increment
hh.WriteBuffer(*hiRow++);
}
if (wrem) {
ll.WriteBuffer(*loRow);
lh.WriteBuffer(*hiRow);
}
} else {
for (UINT32 i=0; i < wquot; i++) {
ll.WriteBuffer(*loRow++); // first access, than increment
hl.WriteBuffer(*loRow++);
}
if (wrem) ll.WriteBuffer(*loRow);
}
}
| void CWaveletTransform::MallatToLinear | ( | int | srcLevel, |
| DataT * | loRow, | ||
| DataT * | hiRow, | ||
| UINT32 | width | ||
| ) | [private] |
Definition at line 443 of file WaveletTransform.cpp.
{
const UINT32 wquot = width >> 1;
const bool wrem = width & 1;
CSubband &ll = m_subband[srcLevel][LL], &hl = m_subband[srcLevel][HL];
CSubband &lh = m_subband[srcLevel][LH], &hh = m_subband[srcLevel][HH];
if (hiRow) {
#ifdef __PGFROISUPPORT__
const bool storePos = wquot < ll.BufferWidth();
UINT32 llPos = 0, hlPos = 0, lhPos = 0, hhPos = 0;
if (storePos) {
// save current src buffer positions
llPos = ll.GetBuffPos();
hlPos = hl.GetBuffPos();
lhPos = lh.GetBuffPos();
hhPos = hh.GetBuffPos();
}
#endif
for (UINT32 i=0; i < wquot; i++) {
*loRow++ = ll.ReadBuffer();// first access, than increment
*loRow++ = hl.ReadBuffer();// first access, than increment
*hiRow++ = lh.ReadBuffer();// first access, than increment
*hiRow++ = hh.ReadBuffer();// first access, than increment
}
if (wrem) {
*loRow++ = ll.ReadBuffer();// first access, than increment
*hiRow++ = lh.ReadBuffer();// first access, than increment
}
#ifdef __PGFROISUPPORT__
if (storePos) {
// increment src buffer positions
ll.IncBuffRow(llPos);
hl.IncBuffRow(hlPos);
lh.IncBuffRow(lhPos);
hh.IncBuffRow(hhPos);
}
#endif
} else {
#ifdef __PGFROISUPPORT__
const bool storePos = wquot < ll.BufferWidth();
UINT32 llPos = 0, hlPos = 0;
if (storePos) {
// save current src buffer positions
llPos = ll.GetBuffPos();
hlPos = hl.GetBuffPos();
}
#endif
for (UINT32 i=0; i < wquot; i++) {
*loRow++ = ll.ReadBuffer();// first access, than increment
*loRow++ = hl.ReadBuffer();// first access, than increment
}
if (wrem) *loRow++ = ll.ReadBuffer();
#ifdef __PGFROISUPPORT__
if (storePos) {
// increment src buffer positions
ll.IncBuffRow(llPos);
hl.IncBuffRow(hlPos);
}
#endif
}
}
friend class CSubband [friend] |
Definition at line 85 of file WaveletTransform.h.
int CWaveletTransform::m_nLevels [private] |
number of transform levels: one more than the number of level in PGFimage
Definition at line 167 of file WaveletTransform.h.
CSubband(* CWaveletTransform::m_subband)[NSubbands] [private] |
quadtree of subbands: LL HL LH HH
Definition at line 168 of file WaveletTransform.h.