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UCommon
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Manage a thread-safe queue of objects through reference pointers. More...
#include <containers.h>


Public Member Functions | |
| size_t | count (void) const |
| Get number of object points currently in the queue. | |
| ObjectProtocol * | fifo (timeout_t timeout=0) |
| Get and remove last object posted to the queue. | |
| ObjectProtocol * | get (unsigned offset=0) |
| Examine pending existing object in queue. | |
| ObjectProtocol * | lifo (timeout_t timeout=0) |
| Get and remove first object posted to the queue. | |
| bool | post (ObjectProtocol *object, timeout_t timeout=0) |
| Post an object into the queue by it's pointer. | |
| Queue (mempager *pager=((void *) 0), size_t number=0) | |
| Create a queue that uses a memory pager for internally managed member objects for a specified maximum number of object pointers. | |
| bool | remove (ObjectProtocol *object) |
| Remove a specific object pointer for the queue. | |
| ~Queue () | |
| Destroy queue. | |
Protected Member Functions | |
| virtual ObjectProtocol * | invalid (void) const |
Protected Attributes | |
| size_t | limit |
Friends | |
| class | member |
Manage a thread-safe queue of objects through reference pointers.
This can be particularly interesting when used to enqueue/dequeue reference counted managed objects. Thread-safe access is managed through a conditional. Both lifo and fifo forms of queue access may be used. A pool of self-managed member objects are used to operate the queue. This queue is optimized for fifo access; while lifo is supported, it will be slow. If you need primarily lifo, you should use stack instead.
Definition at line 216 of file containers.h.
| ucommon::Queue::Queue | ( | mempager * | pager = ((void *) 0), |
| size_t | number = 0 |
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| ) |
Create a queue that uses a memory pager for internally managed member objects for a specified maximum number of object pointers.
| pager | to use for internal member object or NULL to use heap. |
| number | of pointers that can be in the queue or 0 for unlimited. size limit. |
Destroy queue.
If no mempager is used, then frees heap.
| size_t ucommon::Queue::count | ( | void | ) | const |
Get number of object points currently in the queue.
Reimplemented from ucommon::OrderedIndex.
| ObjectProtocol* ucommon::Queue::fifo | ( | timeout_t | timeout = 0 | ) |
Get and remove last object posted to the queue.
This can wait for a specified timeout of the queue is empty. The object is still retained and must be released or deleted by the receiving function.
| timeout | to wait if empty in milliseconds. |
Reimplemented in ucommon::queueof< T >.
| ObjectProtocol* ucommon::Queue::get | ( | unsigned | offset = 0 | ) |
Examine pending existing object in queue.
Does not remove it.
| number | of elements back. |
| ObjectProtocol* ucommon::Queue::lifo | ( | timeout_t | timeout = 0 | ) |
Get and remove first object posted to the queue.
This can wait for a specified timeout of the queue is empty. The object is still retained and must be released or deleted by the receiving function.
| timeout | to wait if empty in milliseconds. |
Reimplemented in ucommon::queueof< T >.
| bool ucommon::Queue::post | ( | ObjectProtocol * | object, |
| timeout_t | timeout = 0 |
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Post an object into the queue by it's pointer.
This can wait for a specified timeout if the queue is full, for example, for another thread to remove an object pointer. This also retains the object.
| object | to post. |
| timeout | to wait if queue is full in milliseconds. |
| bool ucommon::Queue::remove | ( | ObjectProtocol * | object | ) |
Remove a specific object pointer for the queue.
This can remove a member from any location in the queue, whether beginning, end, or somewhere in the middle. This also releases the object.
| object | to remove. |
1.7.6.1