1 #ifndef vcsl_cartesian_2d_h_ 2 #define vcsl_cartesian_2d_h_ 61 #endif // vcsl_cartesian_2d_h_ bool right_handed_
True if the axes of ‘this’ are right handed.
2D Cartesian coordinate system.
const vcsl_cartesian_2d * cast_to_cartesian_2d() const override
void set_right_handed(bool val)
Set whether the coordinate system is right handed or not.
A spatial coordinate system.
bool is_right_handed() const
Are the axes of ‘this’ right handed ?.
A spatial coordinate system.
~vcsl_cartesian_2d() override=default