vcsl_cartesian_3d.cxx
Go to the documentation of this file.
1 // This is core/vcsl/vcsl_cartesian_3d.cxx
2 #include "vcsl_cartesian_3d.h"
3 #include <vcsl/vcsl_axis.h>
4 
5 //---------------------------------------------------------------------------
6 // Default constructor
7 //---------------------------------------------------------------------------
9  : right_handed_(true)
10 {
12  axes_.push_back(a);
13  a=new vcsl_axis(*a);
14  axes_.push_back(a);
15  a=new vcsl_axis(*a);
16  axes_.push_back(a);
17 }
bool right_handed_
True if the axes of ‘this’ are right handed.
3D Cartesian coordinate system
Axis descriptor: a dimension, a unit, a label.
Axis descriptor: a dimension, a unit, a label.
Definition: vcsl_axis.h:25
std::vector< vcsl_axis_sptr > axes_
List of axes.