1 #ifndef vcsl_cartesian_3d_h_ 2 #define vcsl_cartesian_3d_h_ 61 #endif // vcsl_cartesian_3d_h_ ~vcsl_cartesian_3d() override=default
bool is_right_handed() const
Are the axes of ‘this’ right handed ?.
const vcsl_cartesian_3d * cast_to_cartesian_3d() const override
bool right_handed_
True if the axes of ‘this’ are right handed.
3D Cartesian coordinate system.
A spatial coordinate system.
void set_right_handed(bool val)
Set whether the coordinate system is right handed or not.
A spatial coordinate system.