core
vcsl
vcsl_cylindrical_to_cartesian_3d_sptr.h
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#ifndef vcsl_cylindrical_to_cartesian_3d_sptr_h_
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#define vcsl_cylindrical_to_cartesian_3d_sptr_h_
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class
vcsl_cylindrical_to_cartesian_3d
;
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#include <
vbl/vbl_smart_ptr.h
>
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typedef
vbl_smart_ptr<vcsl_cylindrical_to_cartesian_3d>
vcsl_cylindrical_to_cartesian_3d_sptr
;
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#endif // vcsl_cylindrical_to_cartesian_3d_sptr_h_
vbl_smart_ptr
vcsl_cylindrical_to_cartesian_3d_sptr
vbl_smart_ptr< vcsl_cylindrical_to_cartesian_3d > vcsl_cylindrical_to_cartesian_3d_sptr
Definition:
vcsl_cylindrical_to_cartesian_3d_sptr.h:4
vbl_smart_ptr.h
vcsl_cylindrical_to_cartesian_3d
Convert 3D cartesian coordinates to cylindrical coordinates.
Definition:
vcsl_cylindrical_to_cartesian_3d.h:20
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