core
vcsl
vcsl_lambertian.h
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#ifndef vcsl_lambertian_h_
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#define vcsl_lambertian_h_
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//:
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// \file
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// \brief Lambert Conformal Conic Projection
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// \author Francois BERTEL
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//
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// \verbatim
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// Modifications
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// 2000/06/30 Francois BERTEL Creation. Adapted from IUE
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// 2001/04/10 Ian Scott (Manchester) Converted perceps header to doxygen
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// \endverbatim
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#include <
vcsl/vcsl_geographic.h
>
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#include <
vcsl/vcsl_lambertian_sptr.h
>
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//: Lambert Conformal Conic Projection
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// Coordinate system in which shapes are preserved while scale is nonuniform.
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// Coordinates are specified in terms of x, y, and z, where z is the altitude
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// above the surface of the reference ellipsoid (or sphere).
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class
vcsl_lambertian
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:
public
vcsl_geographic
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{
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private
:
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//***************************************************************************
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// Constructors/Destructor
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//***************************************************************************
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// Default constructor.
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vcsl_lambertian
();
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public
:
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// Destructor
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~vcsl_lambertian
()
override
=
default
;
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};
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#endif // vcsl_lambertian_h_
vcsl_geographic
Represent a location relative to the earth.
Definition:
vcsl_geographic.h:27
vcsl_geographic.h
Represent a location relative to the earth.
vcsl_lambertian::~vcsl_lambertian
~vcsl_lambertian() override=default
vcsl_lambertian
Lambert Conformal Conic Projection.
Definition:
vcsl_lambertian.h:21
vcsl_lambertian_sptr.h
vcsl_lambertian::vcsl_lambertian
vcsl_lambertian()
Definition:
vcsl_lambertian.cxx:8
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