2 #ifndef vgl_algo_intersection_h_ 3 #define vgl_algo_intersection_h_ 25 # include <vcl_msvc_warnings.h> 56 #define VGL_ALGO_INTERSECTION_INSTANTIATE(T) extern "please include vgl/algo/vgl_intersection.hxx first" 58 #endif // vgl_algo_intersection_h_
vgl_point_3d< T > vgl_intersection(const std::vector< vgl_plane_3d< T > > &p)
Return the intersection point of vector of planes.
Represents a Euclidean 3D plane.
Represents a 3-d line with position defined in the orthogonal plane passing through the origin.
Represents a cartesian 3D box.