#include <vgl_fit_sphere_3d.hxx>
Definition at line 18 of file vgl_fit_sphere_3d.hxx.
◆ sphere_residual_function()
| sphere_residual_function::sphere_residual_function |
( |
std::vector< vgl_homg_point_3d< double > > const & |
pts | ) |
|
|
inline |
◆ f()
| void sphere_residual_function::f |
( |
vnl_vector< double > const & |
x, |
|
|
vnl_vector< double > & |
fx |
|
) |
| |
|
inlineoverride |
◆ gradf()
| void sphere_residual_function::gradf |
( |
vnl_vector< double > const & |
x, |
|
|
vnl_matrix< double > & |
J |
|
) |
| |
|
inlineoverride |
◆ pts_
The documentation for this class was generated from the following file: