vgl_infinite_line_3d< Type > Member List

This is the complete list of members for vgl_infinite_line_3d< Type >, including all inherited members.

compute_uv_vectors(vgl_vector_3d< Type > &u, vgl_vector_3d< Type > &v) constvgl_infinite_line_3d< Type >
contains(const vgl_point_3d< Type > &p) constvgl_infinite_line_3d< Type >
direction() constvgl_infinite_line_3d< Type >inline
operator!=(vgl_infinite_line_3d< Type >const &other) constvgl_infinite_line_3d< Type >inline
operator<<(std::ostream &s, const vgl_infinite_line_3d< Type > &p)vgl_infinite_line_3d< Type >related
operator==(vgl_infinite_line_3d< Type > const &l) constvgl_infinite_line_3d< Type >inline
operator>>(std::istream &is, vgl_infinite_line_3d< Type > &p)vgl_infinite_line_3d< Type >related
point() constvgl_infinite_line_3d< Type >
point_t(const double t) constvgl_infinite_line_3d< Type >inline
set(vgl_vector_2d< Type > const &x_0, vgl_vector_3d< Type > const &direction)vgl_infinite_line_3d< Type >inline
t_vgl_infinite_line_3d< Type >private
vgl_infinite_line_3d()=defaultvgl_infinite_line_3d< Type >inline
vgl_infinite_line_3d(vgl_infinite_line_3d< Type > const &l)vgl_infinite_line_3d< Type >inline
vgl_infinite_line_3d(vgl_vector_2d< Type > const &x_0, vgl_vector_3d< Type > const &direction)vgl_infinite_line_3d< Type >inline
vgl_infinite_line_3d(vgl_point_3d< Type > const &p1, vgl_point_3d< Type > const &p2)vgl_infinite_line_3d< Type >
vgl_infinite_line_3d(vgl_point_3d< Type > const &p, vgl_vector_3d< Type > const &direction)vgl_infinite_line_3d< Type >
vgl_infinite_line_3d(vgl_line_segment_3d< Type > const &ls)vgl_infinite_line_3d< Type >inline
vgl_infinite_line_3d(vgl_line_3d_2_points< Type > const &ls)vgl_infinite_line_3d< Type >inline
vgl_intersection(const std::list< vgl_plane_3d< T > > &planes)vgl_infinite_line_3d< Type >related
vgl_intersection(const std::list< vgl_plane_3d< T > > &planes, std::vector< T > ws, vgl_infinite_line_3d< T > &line, T &residual)vgl_infinite_line_3d< Type >related
vgl_intersection(vgl_infinite_line_3d< T > const &l1, vgl_infinite_line_3d< T > const &l2, vgl_point_3d< T > &i_pnt)vgl_infinite_line_3d< Type >related
vgl_intersection(vgl_box_3d< T > const &box, vgl_infinite_line_3d< T > const &line, vgl_point_3d< T > &p0, vgl_point_3d< T > &p1)vgl_infinite_line_3d< Type >related
x0() constvgl_infinite_line_3d< Type >inline
x0_vgl_infinite_line_3d< Type >private
~vgl_infinite_line_3d()=defaultvgl_infinite_line_3d< Type >inline