vgl_polygon_scan_iterator< T > Member List

This is the complete list of members for vgl_polygon_scan_iterator< T >, including all inherited members.

boundpvgl_polygon_scan_iterator< T >private
count()vgl_region_scan_iteratorinline
crossedgesvgl_polygon_scan_iterator< T >private
curcrossedgevgl_polygon_scan_iterator< T >private
delete_edge(vertind v)vgl_polygon_scan_iterator< T >private
display_chains()vgl_polygon_scan_iterator< T >private
display_crossedges()vgl_polygon_scan_iterator< T >private
endx() const overridevgl_polygon_scan_iterator< T >inlinevirtual
fendx() constvgl_polygon_scan_iterator< T >inline
fscany() constvgl_polygon_scan_iterator< T >inline
fstartx() constvgl_polygon_scan_iterator< T >inline
fxlvgl_polygon_scan_iterator< T >private
fxrvgl_polygon_scan_iterator< T >private
fyvgl_polygon_scan_iterator< T >private
get_crossedge_vertices(int *&chainnum, int *&vertnum, int &numcrossedges)vgl_polygon_scan_iterator< T >
get_next_vert(vertind v, vertind &next)vgl_polygon_scan_iterator< T >private
get_prev_vert(vertind v, vertind &prev)vgl_polygon_scan_iterator< T >private
get_pt(vertind v) constvgl_polygon_scan_iterator< T >inlineprivate
get_x(vertind v) constvgl_polygon_scan_iterator< T >inlineprivate
get_y(vertind v) constvgl_polygon_scan_iterator< T >inlineprivate
have_windowvgl_polygon_scan_iterator< T >private
init()vgl_polygon_scan_iterator< T >private
insert_edge(vertind v)vgl_polygon_scan_iterator< T >private
kvgl_polygon_scan_iterator< T >private
next() overridevgl_polygon_scan_iterator< T >virtual
numcrossedgesvgl_polygon_scan_iterator< T >private
numvertsvgl_polygon_scan_iterator< T >private
operator=(const vgl_polygon_scan_iterator &)=deletevgl_polygon_scan_iterator< T >private
Point2 typedefvgl_polygon_scan_iterator< T >
poly_vgl_polygon_scan_iterator< T >private
reset() overridevgl_polygon_scan_iterator< T >virtual
scany() const overridevgl_polygon_scan_iterator< T >inlinevirtual
startx() const overridevgl_polygon_scan_iterator< T >inlinevirtual
vgl_polygon_scan_iterator(vgl_polygon< T > const &face, bool boundaryp=true)vgl_polygon_scan_iterator< T >
vgl_polygon_scan_iterator(vgl_polygon< T > const &face, bool boundaryp, vgl_box_2d< T > const &window)vgl_polygon_scan_iterator< T >
vgl_polygon_scan_iterator(const vgl_polygon_scan_iterator &)=deletevgl_polygon_scan_iterator< T >private
vgl_region_scan_iterator()=defaultvgl_region_scan_iteratorinlineprotected
winvgl_polygon_scan_iterator< T >private
xlvgl_polygon_scan_iterator< T >private
xrvgl_polygon_scan_iterator< T >private
yvgl_polygon_scan_iterator< T >private
y0vgl_polygon_scan_iterator< T >private
y1vgl_polygon_scan_iterator< T >private
yvertsvgl_polygon_scan_iterator< T >private
~vgl_polygon_scan_iterator() overridevgl_polygon_scan_iterator< T >
~vgl_region_scan_iterator()=defaultvgl_region_scan_iteratorprotectedvirtual