|
| file | vgl_1d_basis.cxx [code] |
| |
| file | vgl_1d_basis.h [code] |
| | storage for 3 collinear points to serve as 1-D projective basis
|
| |
| file | vgl_1d_basis.hxx [code] |
| |
| file | vgl_affine_coordinates.h [code] |
| | Computes 2-d and 3-d affine coordinates of point sets.
|
| |
| file | vgl_affine_coordinates.hxx [code] |
| |
| file | vgl_area.h [code] |
| |
| file | vgl_area.hxx [code] |
| |
| file | vgl_bounding_box.h [code] |
| | Set of bounding box functions.
|
| |
| file | vgl_bounding_box.hxx [code] |
| |
| file | vgl_box_2d.h [code] |
| | Contains class to represent a cartesian 2D bounding box.
|
| |
| file | vgl_box_2d.hxx [code] |
| |
| file | vgl_box_3d.h [code] |
| | Contains class to represent a cartesian 3D bounding box.
|
| |
| file | vgl_box_3d.hxx [code] |
| |
| file | vgl_clip.h [code] |
| |
| file | vgl_clip.hxx [code] |
| |
| file | vgl_closest_point.h [code] |
| | Set of closest-point functions.
|
| |
| file | vgl_closest_point.hxx [code] |
| |
| file | vgl_conic.h [code] |
| | A quadratic plane curve.
|
| |
| file | vgl_conic.hxx [code] |
| | Written by Peter Vanroose, ESAT, K.U.Leuven, Belgium, 30 August 2001.
|
| |
| file | vgl_conic_segment_2d.h [code] |
| | A curve segment with the geometry of a conic.
|
| |
| file | vgl_conic_segment_2d.hxx [code] |
| |
| file | vgl_convex.h [code] |
| | Functions such as convex hull, convex union, convexify polygon, ...
|
| |
| file | vgl_convex.hxx [code] |
| |
| file | vgl_cubic_spline_2d.h [code] |
| | A 3-d cubic spline curve defined by a set of knots (3-d points)
|
| |
| file | vgl_cubic_spline_3d.h [code] |
| | A 3-d cubic spline curve defined by a set of knots (3-d points)
|
| |
| file | vgl_cylinder.h [code] |
| | defines a cylinder in 3D by a center point, radius, length and orientation
|
| |
| file | vgl_cylinder.hxx [code] |
| |
| file | vgl_distance.h [code] |
| | Set of distance functions.
|
| |
| file | vgl_distance.hxx [code] |
| |
| file | vgl_ellipse_scan_iterator.h [code] |
| |
| file | vgl_ellipse_scan_iterator.hxx [code] |
| |
| file | vgl_fit_oriented_box_2d.h [code] |
| | Fit an oriented box to a set of 2d points.
|
| |
| file | vgl_fit_oriented_box_2d.hxx [code] |
| |
| file | vgl_frustum_3d.h [code] |
| | A polygonal cone truncated by parallel planes.
|
| |
| file | vgl_frustum_3d.hxx [code] |
| |
| file | vgl_fwd.h [code] |
| |
| file | vgl_homg.cxx [code] |
| |
| file | vgl_homg.h [code] |
| | General purpose support class for vgl_homg_ classes.
|
| |
| file | vgl_homg_line_2d.h [code] |
| | line in projective 2D space
|
| |
| file | vgl_homg_line_2d.hxx [code] |
| |
| file | vgl_homg_line_3d_2_points.h [code] |
| |
| file | vgl_homg_line_3d_2_points.hxx [code] |
| |
| file | vgl_homg_plane_3d.h [code] |
| | homogeneous plane in 3D projective space
|
| |
| file | vgl_homg_plane_3d.hxx [code] |
| |
| file | vgl_homg_point_1d.h [code] |
| | a point in homogeneous 1-D space, i.e., a homogeneous pair (x,w)
|
| |
| file | vgl_homg_point_1d.hxx [code] |
| |
| file | vgl_homg_point_2d.h [code] |
| | point in projective 2D space
|
| |
| file | vgl_homg_point_2d.hxx [code] |
| |
| file | vgl_homg_point_3d.h [code] |
| | point in projective 3D space
|
| |
| file | vgl_homg_point_3d.hxx [code] |
| |
| file | vgl_infinite_line_3d.h [code] |
| | A 3-d infinite line with position parameterized by orthogonal plane coordinates.
|
| |
| file | vgl_infinite_line_3d.hxx [code] |
| |
| file | vgl_intersection.h [code] |
| | Set of intersection functions.
|
| |
| file | vgl_intersection.hxx [code] |
| |
| file | vgl_line_2d.h [code] |
| |
| file | vgl_line_2d.hxx [code] |
| |
| file | vgl_line_3d_2_points.h [code] |
| | non-homogeneous 3D line, represented by 2 points.
|
| |
| file | vgl_line_3d_2_points.hxx [code] |
| |
| file | vgl_line_segment_2d.h [code] |
| |
| file | vgl_line_segment_2d.hxx [code] |
| |
| file | vgl_line_segment_3d.h [code] |
| | line segment in 3D nonhomogeneous space
|
| |
| file | vgl_line_segment_3d.hxx [code] |
| |
| file | vgl_lineseg_test.h [code] |
| |
| file | vgl_lineseg_test.hxx [code] |
| |
| file | vgl_oriented_box_2d.h [code] |
| | An orienteded box in 2-d.
|
| |
| file | vgl_oriented_box_2d.hxx [code] |
| |
| file | vgl_plane_3d.h [code] |
| | a plane in 3D nonhomogeneous space
|
| |
| file | vgl_plane_3d.hxx [code] |
| |
| file | vgl_point_2d.h [code] |
| | a point in 2D nonhomogeneous space
|
| |
| file | vgl_point_2d.hxx [code] |
| |
| file | vgl_point_3d.h [code] |
| | a point in 3D nonhomogeneous space
|
| |
| file | vgl_point_3d.hxx [code] |
| |
| file | vgl_pointset_3d.h [code] |
| | A 3-d pointset.
|
| |
| file | vgl_polygon.h [code] |
| |
| file | vgl_polygon.hxx [code] |
| |
| file | vgl_polygon_scan_iterator.h [code] |
| |
| file | vgl_polygon_scan_iterator.hxx [code] |
| |
| file | vgl_polygon_test.h [code] |
| |
| file | vgl_polygon_test.hxx [code] |
| |
| file | vgl_quadric_3d.h [code] |
| | A 2nd order algebraic surface in 3-d.
|
| |
| file | vgl_quadric_3d.hxx [code] |
| |
| file | vgl_ray_3d.h [code] |
| | A 3-d ray defined by an origin and a direction vector.
|
| |
| file | vgl_ray_3d.hxx [code] |
| |
| file | vgl_region_scan_iterator.h [code] |
| |
| file | vgl_sphere_3d.h [code] |
| | a sphere in 3D nonhomogeneous space
|
| |
| file | vgl_sphere_3d.hxx [code] |
| | a sphere in 3D nonhomogeneous space
|
| |
| file | vgl_tolerance.h [code] |
| |
| file | vgl_tolerance.hxx [code] |
| |
| file | vgl_triangle_3d.cxx [code] |
| | Some helpful functions when working with triangles.
|
| |
| file | vgl_triangle_3d.h [code] |
| | Some helpful functions when working with triangles.
|
| |
| file | vgl_triangle_scan_iterator.h [code] |
| | Optimized polygon scan iterator for triangles.
|
| |
| file | vgl_triangle_scan_iterator.hxx [code] |
| |
| file | vgl_triangle_test.h [code] |
| |
| file | vgl_triangle_test.hxx [code] |
| |
| file | vgl_vector_2d.h [code] |
| | direction vector in Euclidean 2D space
|
| |
| file | vgl_vector_2d.hxx [code] |
| |
| file | vgl_vector_3d.h [code] |
| | direction vector in Euclidean 3D space
|
| |
| file | vgl_vector_3d.hxx [code] |
| |
| file | vgl_window_scan_iterator.h [code] |
| | Iterator to scan rectangular windows.
|
| |
| file | vgl_window_scan_iterator.hxx [code] |
| |