vgl_bounding_box.h
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1 // This is core/vgl/vgl_bounding_box.h
2 #ifndef vgl_bounding_box_h_
3 #define vgl_bounding_box_h_
4 //:
5 // \file
6 // \brief Set of bounding box functions
7 // \author J.L. Mundy
8 //
9 // Computes the axis aligned bounding box for some selected vgl objects
10 // \verbatim
11 // Modifications
12 // Initial version August 30, 2015
13 // \endverbatim
14 
15 #include <vgl/vgl_fwd.h> // forward declare various vgl classes
16 
17 
18 //: Bounding box for a sphere
19 template <class T>
21 
22 //: Bounding box for a pointset
23 template <class T>
25 
26 //: Bounding box for a cubic spline (based on knots, so not exact)
27 template <class T>
29 
30 #endif // vgl_bounding_box_h_
vgl_box_3d< T > vgl_bounding_box(vgl_sphere_3d< T > const &sphere)
Bounding box for a sphere.
Represents a cartesian 3D box.
Definition: vgl_box_3d.h:65