#include <iostream>#include "vgl_compute_rigid_3d.h"#include <vgl/algo/vgl_norm_trans_3d.h>#include <vnl/vnl_double_4.h>#include <vnl/algo/vnl_svd.h>#include <vnl/algo/vnl_determinant.h>#include <vnl/vnl_matrix.h>#include <cassert>Go to the source code of this file.
Macros | |
| #define | VGL_COMPUTE_RIGID_3D_INSTANTIATE(T) template class vgl_compute_rigid_3d<T > |
| #define VGL_COMPUTE_RIGID_3D_INSTANTIATE | ( | T | ) | template class vgl_compute_rigid_3d<T > |
Definition at line 144 of file vgl_compute_rigid_3d.hxx.
1.8.15