Fit an oriented box to a set of 2d points. More...
#include <iostream>#include <map>#include <utility>#include <vector>#include <vgl/vgl_line_segment_2d.h>#include <vgl/vgl_oriented_box_2d.h>#include <vgl/vgl_point_2d.h>#include <vgl/vgl_polygon.h>#include <vgl/vgl_tolerance.h>Go to the source code of this file.
Classes | |
| class | vgl_fit_oriented_box_2d< T > |
Macros | |
| #define | default_dtheta 0.0174524 |
| #define | VGL_FIT_ORIENTED_BOX_2D_INSTANTIATE(T) extern "please include vgl/algo/vgl_fit_oriented_box_2d.hxx first" |
Fit an oriented box to a set of 2d points.
a brute force algorithm: try all angles with granularity dtheta return obox with minimum area
Definition in file vgl_fit_oriented_box_2d.h.
| #define default_dtheta 0.0174524 |
Definition at line 21 of file vgl_fit_oriented_box_2d.h.
| #define VGL_FIT_ORIENTED_BOX_2D_INSTANTIATE | ( | T | ) | extern "please include vgl/algo/vgl_fit_oriented_box_2d.hxx first" |
Definition at line 58 of file vgl_fit_oriented_box_2d.h.
1.8.15