vgl_h_matrix_1d_compute_optimize.cxx File Reference
#include <iomanip>
#include <iostream>
#include <utility>
#include "vgl_h_matrix_1d_compute_optimize.h"
#include <vgl/algo/vgl_h_matrix_1d_compute_linear.h>
#include <cassert>
#include <vnl/vnl_least_squares_function.h>
#include <vnl/algo/vnl_levenberg_marquardt.h>
#include <vnl/vnl_double_2x2.h>

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