#include <iostream>#include <cmath>#include "vgl_h_matrix_2d_compute_rigid_body.h"#include <cassert>#include <vnl/vnl_inverse.h>#include <vnl/vnl_transpose.h>#include <vnl/algo/vnl_svd.h>#include <vgl/algo/vgl_norm_trans_2d.h>Go to the source code of this file.
Variables | |
| constexpr int | TM_UNKNOWNS_COUNT = 3 |
| constexpr double | DEGENERACY_THRESHOLD = 0.01 |
| constexpr double DEGENERACY_THRESHOLD = 0.01 |
Definition at line 21 of file vgl_h_matrix_2d_compute_rigid_body.cxx.
| constexpr int TM_UNKNOWNS_COUNT = 3 |
Definition at line 20 of file vgl_h_matrix_2d_compute_rigid_body.cxx.
1.8.15