4x4 3D-to-3D projectivity More...
#include <vector>#include <iosfwd>#include <vnl/vnl_fwd.h>#include <vnl/vnl_matrix_fixed.h>#include <vgl/vgl_homg_point_3d.h>#include <vgl/vgl_homg_plane_3d.h>#include <vgl/vgl_pointset_3d.h>Go to the source code of this file.
Classes | |
| class | vgl_h_matrix_3d< T > |
| A class to hold a 3-d projective transformation matrix and to perform common operations using it e.g. More... | |
Macros | |
| #define | VGL_H_MATRIX_3D_INSTANTIATE(T) extern "please include vgl/algo/vgl_h_matrix_3d.hxx first" |
Functions | |
| template<class T > | |
| std::ostream & | operator<< (std::ostream &s, vgl_h_matrix_3d< T > const &H) |
| Print H on std::ostream. More... | |
| template<class T > | |
| std::istream & | operator>> (std::istream &s, vgl_h_matrix_3d< T > &H) |
| Load H from ASCII file. More... | |
4x4 3D-to-3D projectivity
A class to hold a 3D projective transformation matrix and to perform common operations using it e.g. transfer point.
Modifications 22 Oct 2002 - Peter Vanroose - added vgl_homg_point_2d interface 23 Oct 2002 - Peter Vanroose - using fixed 3x3 matrices throughout 22 Mar 2003 - J. L. Mundy - prep for moving to vgl 31 Jul 2010 - Peter Vanroose - made more similar to 1d and 2d variants 24 Oct 2010 - Peter Vanroose - mutators and setters now return *this 27 Oct 2010 - Peter Vanroose - moved Doxygen docs from .hxx to .h 26 Jul 2011 - Peter Vanroose - added correlation(),set_affine(),is_identity()
Definition in file vgl_h_matrix_3d.h.
| #define VGL_H_MATRIX_3D_INSTANTIATE | ( | T | ) | extern "please include vgl/algo/vgl_h_matrix_3d.hxx first" |
Definition at line 224 of file vgl_h_matrix_3d.h.
| std::ostream& operator<< | ( | std::ostream & | s, |
| vgl_h_matrix_3d< T > const & | H | ||
| ) |
Print H on std::ostream.
Definition at line 178 of file vgl_h_matrix_3d.hxx.
| std::istream& operator>> | ( | std::istream & | s, |
| vgl_h_matrix_3d< T > & | H | ||
| ) |
Load H from ASCII file.
Definition at line 221 of file vgl_h_matrix_3d.h.
1.8.15