Macros | Functions
vgl_homg_operators_1d.hxx File Reference
#include <cmath>
#include <iostream>
#include "vgl_homg_operators_1d.h"
#include <vnl/vnl_vector_fixed.h>
#include <vnl/vnl_matrix_fixed.h>
#include <vgl/vgl_homg.h>

Go to the source code of this file.

Macros

#define VGL_HOMG_OPERATORS_1D_INSTANTIATE(T)
 

Functions

template<class T >
vgl_homg_point_1d< T > operator * (vnl_matrix_fixed< T, 2, 2 > const &m, vgl_homg_point_1d< T > const &p)
 Transform a point through a 2x2 projective transformation matrix. More...
 

Macro Definition Documentation

◆ VGL_HOMG_OPERATORS_1D_INSTANTIATE

#define VGL_HOMG_OPERATORS_1D_INSTANTIATE (   T)
Value:
template class vgl_homg_operators_1d<T >; \
template vgl_homg_point_1d<T > operator*(vnl_matrix_fixed<T,2,2> const& m, vgl_homg_point_1d<T > const& p)
1D homogeneous functions.
Definition: vgl_algo_fwd.h:27
vgl_homg_point_1d< T > operator *(vnl_matrix_fixed< T, 2, 2 > const &m, vgl_homg_point_1d< T > const &p)
Transform a point through a 2x2 projective transformation matrix.
Represents a homogeneous 1-D point, i.e., a homogeneous pair (x,w).
Definition: vgl_fwd.h:7

Definition at line 130 of file vgl_homg_operators_1d.hxx.

Function Documentation

◆ operator *()

template<class T >
vgl_homg_point_1d<T> operator * ( vnl_matrix_fixed< T, 2, 2 > const &  m,
vgl_homg_point_1d< T > const &  p 
)

Transform a point through a 2x2 projective transformation matrix.

Definition at line 122 of file vgl_homg_operators_1d.hxx.