Macros | Functions
vgl_io_cylinder.hxx File Reference
#include <iostream>
#include "vgl_io_cylinder.h"
#include <vgl/io/vgl_io_point_3d.h>
#include <vgl/io/vgl_io_vector_3d.h>
#include <vgl/vgl_cylinder.h>
#include <vsl/vsl_binary_io.h>

Go to the source code of this file.

Macros

#define VGL_IO_CYLINDER_INSTANTIATE(T)
 

Functions

template<class T >
void vsl_b_write (vsl_b_ostream &os, const vgl_cylinder< T > &cyl)
 Binary save self to stream. More...
 
template<class T >
void vsl_b_read (vsl_b_istream &is, vgl_cylinder< T > &cyl)
 Binary load self from stream. More...
 
template<class T >
void vsl_print_summary (std::ostream &os, const vgl_cylinder< T > &cyl)
 Print an ascii summary to the stream. More...
 

Macro Definition Documentation

◆ VGL_IO_CYLINDER_INSTANTIATE

#define VGL_IO_CYLINDER_INSTANTIATE (   T)
Value:
template void vsl_print_summary(std::ostream &, const vgl_cylinder<T > &); \
template void vsl_b_read(vsl_b_istream &, vgl_cylinder<T > &); \
template void vsl_b_write(vsl_b_ostream &, const vgl_cylinder<T > &)
void vsl_b_read(vsl_b_istream &is, vgl_cylinder< T > &cyl)
Binary load self from stream.
void vsl_print_summary(std::ostream &os, const vgl_cylinder< T > &cyl)
Print an ascii summary to the stream.
void vsl_b_write(vsl_b_ostream &os, const vgl_cylinder< T > &cyl)
Binary save self to stream.

Definition at line 70 of file vgl_io_cylinder.hxx.

Function Documentation

◆ vsl_b_read()

template<class T >
void vsl_b_read ( vsl_b_istream &  is,
vgl_cylinder< T > &  cyl 
)

Binary load self from stream.

Binary load vgl_cylinder from stream.

Definition at line 27 of file vgl_io_cylinder.hxx.

◆ vsl_b_write()

template<class T >
void vsl_b_write ( vsl_b_ostream &  os,
const vgl_cylinder< T > &  cyl 
)

Binary save self to stream.

Binary save vgl_cylinder to stream.

Definition at line 15 of file vgl_io_cylinder.hxx.

◆ vsl_print_summary()

template<class T >
void vsl_print_summary ( std::ostream &  os,
const vgl_cylinder< T > &  cyl 
)

Print an ascii summary to the stream.

Print human readable summary of object to a stream.

Definition at line 63 of file vgl_io_cylinder.hxx.