2 #ifndef vgl_io_homg_line_3d_2_points_h 3 #define vgl_io_homg_line_3d_2_points_h 10 #include <vsl/vsl_binary_io.h> 24 #endif // vgl_io_homg_line_3d_2_points_h void vsl_b_write(vsl_b_ostream &os, const vgl_homg_line_3d_2_points< T > &p)
Binary save vgl_homg_line_3d_2_points to stream.
void vsl_b_read(vsl_b_istream &is, vgl_homg_line_3d_2_points< T > &p)
Binary load vgl_homg_line_3d_2_points from stream.
void vsl_print_summary(std::ostream &os, const vgl_homg_line_3d_2_points< T > &p)
Print human readable summary of object to a stream.
Represents a homogeneous 3D line using two points.