2 #ifndef vgl_io_homg_point_3d_h 3 #define vgl_io_homg_point_3d_h 10 #include <vsl/vsl_binary_io.h> 24 #endif // vgl_io_homg_point_3d_h point in projective 3D space
void vsl_b_write(vsl_b_ostream &os, const vgl_homg_point_3d< T > &p)
Binary save vgl_homg_point_3d to stream.
void vsl_b_read(vsl_b_istream &is, vgl_homg_point_3d< T > &p)
Binary load vgl_homg_point_3d from stream.
Represents a homogeneous 3D point.
void vsl_print_summary(std::ostream &os, const vgl_homg_point_3d< T > &p)
Print human readable summary of object to a stream.