vgl_io_homg_point_3d.h
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1 // This is core/vgl/io/vgl_io_homg_point_3d.h
2 #ifndef vgl_io_homg_point_3d_h
3 #define vgl_io_homg_point_3d_h
4 //:
5 // \file
6 // \author P D Allen
7 // \date 20-Mar-2001
8 
10 #include <vsl/vsl_binary_io.h>
11 
12 //: Binary save vgl_homg_point_3d to stream.
13 template <class T>
14 void vsl_b_write(vsl_b_ostream &os, const vgl_homg_point_3d<T> & p);
15 
16 //: Binary load vgl_homg_point_3d from stream.
17 template <class T>
18 void vsl_b_read(vsl_b_istream &is, vgl_homg_point_3d<T> & p);
19 
20 //: Print human readable summary of object to a stream
21 template <class T>
22 void vsl_print_summary(std::ostream& os,const vgl_homg_point_3d<T> & p);
23 
24 #endif // vgl_io_homg_point_3d_h
point in projective 3D space
void vsl_b_write(vsl_b_ostream &os, const vgl_homg_point_3d< T > &p)
Binary save vgl_homg_point_3d to stream.
void vsl_b_read(vsl_b_istream &is, vgl_homg_point_3d< T > &p)
Binary load vgl_homg_point_3d from stream.
Represents a homogeneous 3D point.
Definition: vgl_fwd.h:9
void vsl_print_summary(std::ostream &os, const vgl_homg_point_3d< T > &p)
Print human readable summary of object to a stream.