vgl_io_line_3d_2_points.h
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1 // This is core/vgl/io/vgl_io_line_3d_2_points.h
2 #ifndef vgl_io_line_3d_2_points_h_
3 #define vgl_io_line_3d_2_points_h_
4 //:
5 // \file
6 // \author Peter Vanroose
7 // \date 24 Oct 2002
8 
10 #include <vsl/vsl_binary_io.h>
11 
12 //: Binary save vgl_line_3d_2_points to stream.
13 template <class T>
14 void vsl_b_write(vsl_b_ostream& os, vgl_line_3d_2_points<T> const& p);
15 
16 //: Binary load vgl_line_3d_2_points from stream.
17 template <class T>
18 void vsl_b_read(vsl_b_istream& is, vgl_line_3d_2_points<T> & p);
19 
20 //: Print human readable summary of object to a stream
21 template <class T>
22 void vsl_print_summary(std::ostream& os, vgl_line_3d_2_points<T> const& p);
23 
24 #endif // vgl_io_line_3d_2_points_h_
A class to hold a non-homogeneous representation of a 3D line.
Definition: vgl_fwd.h:17
void vsl_b_read(vsl_b_istream &is, vgl_line_3d_2_points< T > &p)
Binary load vgl_line_3d_2_points from stream.
void vsl_b_write(vsl_b_ostream &os, vgl_line_3d_2_points< T > const &p)
Binary save vgl_line_3d_2_points to stream.
non-homogeneous 3D line, represented by 2 points.
void vsl_print_summary(std::ostream &os, vgl_line_3d_2_points< T > const &p)
Print human readable summary of object to a stream.