2 #ifndef vgl_io_line_3d_2_points_h_ 3 #define vgl_io_line_3d_2_points_h_ 10 #include <vsl/vsl_binary_io.h> 24 #endif // vgl_io_line_3d_2_points_h_ A class to hold a non-homogeneous representation of a 3D line.
void vsl_b_read(vsl_b_istream &is, vgl_line_3d_2_points< T > &p)
Binary load vgl_line_3d_2_points from stream.
void vsl_b_write(vsl_b_ostream &os, vgl_line_3d_2_points< T > const &p)
Binary save vgl_line_3d_2_points to stream.
non-homogeneous 3D line, represented by 2 points.
void vsl_print_summary(std::ostream &os, vgl_line_3d_2_points< T > const &p)
Print human readable summary of object to a stream.