vgl_io_plane_3d.h
Go to the documentation of this file.
1 // This is core/vgl/io/vgl_io_plane_3d.h
2 #ifndef vgl_io_plane_3d_h
3 #define vgl_io_plane_3d_h
4 //:
5 // \file
6 // \author Ian Scott
7 // \date 9-Nov-2005
8 
9 #include <vgl/vgl_plane_3d.h>
10 #include <vsl/vsl_binary_io.h>
11 
12 //: Binary save vgl_plane_3d to stream.
13 template <class T>
14 void vsl_b_write(vsl_b_ostream &os, const vgl_plane_3d<T> & v);
15 
16 //: Binary load vgl_plane_3d from stream.
17 template <class T>
18 void vsl_b_read(vsl_b_istream &is, vgl_plane_3d<T> & v);
19 
20 //: Print human readable summary of object to a stream
21 template <class T>
22 void vsl_print_summary(std::ostream& os,const vgl_plane_3d<T> & b);
23 
24 #endif // vgl_io_plane_3d_h
void vsl_b_read(vsl_b_istream &is, vgl_plane_3d< T > &v)
Binary load vgl_plane_3d from stream.
void vsl_print_summary(std::ostream &os, const vgl_plane_3d< T > &b)
Print human readable summary of object to a stream.
#define v
Definition: vgl_vector_2d.h:74
void vsl_b_write(vsl_b_ostream &os, const vgl_plane_3d< T > &v)
Binary save vgl_plane_3d to stream.
Represents a Euclidean 3D plane.
Definition: vgl_fwd.h:23
a plane in 3D nonhomogeneous space