A 3-d pointset. More...
#include <iostream>#include <sstream>#include <string>#include <utility>#include <vector>#include <cassert>#include <vgl/vgl_point_3d.h>Go to the source code of this file.
Classes | |
| class | vgl_pointset_3d< Type > |
Functions | |
| template<class Type > | |
| std::ostream & | operator<< (std::ostream &ostr, vgl_pointset_3d< Type > const &ptset) |
| template<class Type > | |
| std::istream & | operator>> (std::istream &istr, vgl_pointset_3d< Type > &ptset) |
A 3-d pointset.
points can have normals to represent sampled surface patches
Modifications Initial version August 29, 2015
Definition in file vgl_pointset_3d.h.
| std::ostream& operator<< | ( | std::ostream & | ostr, |
| vgl_pointset_3d< Type > const & | ptset | ||
| ) |
Definition at line 166 of file vgl_pointset_3d.h.
| std::istream& operator>> | ( | std::istream & | istr, |
| vgl_pointset_3d< Type > & | ptset | ||
| ) |
Definition at line 205 of file vgl_pointset_3d.h.
1.8.15