#include <iostream>
#include <algorithm>
#include <functional>
#include "vgl_quadric_3d.h"
#include "vgl_tolerance.h"
Go to the source code of this file.
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| template<class R , size_t n> |
| void | twst (R m[n][n], R c, R s, int i, int j) |
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| template<class R , size_t n> |
| void | eigen (R m[n][n], R l[n], R vc[n][n]) |
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| template<class T > |
| std::ostream & | operator<< (std::ostream &os, const vgl_quadric_3d< T > &q) |
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| template<class T > |
| std::istream & | operator>> (std::istream &ist, vgl_quadric_3d< T > &q) |
| | Read a b c d e f g h i j from stream. More...
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◆ db
◆ DET_FACTOR
◆ RANK_FACTOR
| #define RANK_FACTOR 100000 |
◆ VGL_QUADRIC_3D_INSTANTIATE
| #define VGL_QUADRIC_3D_INSTANTIATE |
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Value:std::ostream & operator<<(std::ostream &s, vgl_orient_box_3d< Type > const &p)
Write box to stream.
std::istream & operator>>(std::istream &is, vgl_orient_box_3d< Type > &p)
Read box from stream.
Definition at line 675 of file vgl_quadric_3d.hxx.
◆ eigen()
template<class R , size_t n>
| void eigen |
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m[n][n], |
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l[n], |
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vc[n][n] |
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◆ operator<<()
template<class T >
| std::ostream& operator<< |
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std::ostream & |
os, |
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const vgl_quadric_3d< T > & |
q |
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◆ operator>>()
template<class T >
| std::istream& operator>> |
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std::istream & |
ist, |
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vgl_quadric_3d< T > & |
q |
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◆ twst()
template<class R , size_t n>
| void twst |
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R |
m[n][n], |
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c, |
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R |
s, |
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int |
i, |
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int |
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