vpgl_camera_transform Member List

This is the complete list of members for vpgl_camera_transform, including all inherited members.

apply_fixed_transformation(const std::vector< vpgl_perspective_camera< double > > &input_cams, vnl_matrix_fixed< double, 3, 3 > &R, vgl_point_3d< double > &t, std::vector< vpgl_perspective_camera< double > > &output_cams)vpgl_camera_transformstatic
compute_covariance(unsigned i, unsigned j, const std::vector< vpgl_perspective_camera< double > > &input_cams, const std::vector< std::vector< std::pair< std::pair< vnl_vector_fixed< double, 3 >, vnl_matrix_fixed< double, 3, 3 > >, unsigned > > > &cam_ids_img_pts, vnl_matrix_fixed< double, 3, 3 > &rot_variance)vpgl_camera_transformstatic
compute_fixed_transformation(const std::vector< vpgl_perspective_camera< double > > &input_cams, const std::vector< std::vector< std::pair< vnl_vector_fixed< double, 2 >, unsigned > > > &cam_ids_img_pts, const std::vector< vnl_vector_fixed< double, 4 > > &pts_3d, std::vector< vpgl_perspective_camera< double > > &output_cams)vpgl_camera_transformstatic
compute_fixed_transformation_sample(const std::vector< vpgl_perspective_camera< double > > &input_cams, const std::vector< std::vector< std::pair< vnl_vector_fixed< double, 2 >, unsigned > > > &cam_ids_img_pts, const std::vector< vnl_vector_fixed< double, 4 > > &pts_3d, std::vector< vpgl_perspective_camera< double > > &output_cams)vpgl_camera_transformstatic
compute_initial_transformation(const std::vector< vpgl_perspective_camera< double > > &input_cams, const std::vector< std::vector< std::pair< vnl_vector_fixed< double, 2 >, unsigned > > > &cam_ids_img_pts, const std::vector< vnl_vector_fixed< double, 4 > > &pts_3d, std::vector< vpgl_perspective_camera< double > > &output_cams)vpgl_camera_transformstatic
compute_initial_transformation_R(const std::vector< vpgl_perspective_camera< double > > &input_cams, const std::vector< std::vector< std::pair< vnl_vector_fixed< double, 2 >, unsigned > > > &cam_ids_img_pts, const std::vector< vnl_vector_fixed< double, 4 > > &pts_3d, std::vector< vpgl_perspective_camera< double > > &output_cams)vpgl_camera_transformstatic
compute_initial_transformation_t(const std::vector< vpgl_perspective_camera< double > > &input_cams, const std::vector< std::vector< std::pair< vnl_vector_fixed< double, 2 >, unsigned > > > &cam_ids_img_pts, const std::vector< vnl_vector_fixed< double, 4 > > &pts_3d, std::vector< vpgl_perspective_camera< double > > &output_cams)vpgl_camera_transformstatic
K_normalize_img_pts(const std::vector< vpgl_perspective_camera< double > > &input_cams, vnl_matrix_fixed< double, 3, 3 > const &input_correspondence_covariance, const std::vector< std::vector< std::pair< vnl_vector_fixed< double, 2 >, unsigned > > > &cam_ids_img_pts, std::vector< std::vector< std::pair< std::pair< vnl_vector_fixed< double, 3 >, vnl_matrix_fixed< double, 3, 3 > >, unsigned > > > &cam_ids_img_pts_norm)vpgl_camera_transformstatic
normalize_img_pts(const std::vector< vpgl_perspective_camera< double > > &input_cams, const std::vector< std::vector< std::pair< vnl_vector_fixed< double, 2 >, unsigned > > > &cam_ids_img_pts, std::vector< vpgl_perspective_camera< double > > &input_cams_norm, std::vector< std::vector< std::pair< vnl_vector_fixed< double, 2 >, unsigned > > > &cam_ids_img_pts_norm)vpgl_camera_transformstatic
normalize_to_rotation_matrix(const vnl_matrix_fixed< double, 3, 3 > &R, vnl_matrix_fixed< double, 3, 3 > &R_norm)vpgl_camera_transformstatic
normalize_to_rotation_matrix_q(const vnl_matrix_fixed< double, 3, 3 > &R, vnl_matrix_fixed< double, 3, 3 > &R_norm)vpgl_camera_transformstatic
sample_centers(double dim_x, double dim_y, double dim_z, double step)vpgl_camera_transformstatic
vpgl_camera_transform()vpgl_camera_transformprivate
~vpgl_camera_transform()vpgl_camera_transform