algo Directory Reference
Directory dependency graph for algo:
core/vpgl/algo

Files

file  vpgl_affine_rectification.cxx [code]
 
file  vpgl_affine_rectification.h [code]
 Methods for computing an affine fundamental matrix, FA using a pair of affine cameras and using FA to find homographies for rectification.
 
file  vpgl_ba_fixed_k_lsqr.cxx [code]
 
file  vpgl_ba_fixed_k_lsqr.h [code]
 Bundle adjustment sparse least squares class for fixed intrinsics.
 
file  vpgl_ba_shared_k_lsqr.cxx [code]
 
file  vpgl_ba_shared_k_lsqr.h [code]
 
file  vpgl_backproject.cxx [code]
 
file  vpgl_backproject.h [code]
 Methods for back_projecting from cameras to 3-d geometric structures.
 
file  vpgl_backproject_dem.cxx [code]
 
file  vpgl_backproject_dem.h [code]
 Camera backproject functions involving geotiff DEMs.
 
file  vpgl_bundle_adjust.cxx [code]
 
file  vpgl_bundle_adjust.h [code]
 Bundle adjustment sparse least squares functions.
 
file  vpgl_bundle_adjust_lsqr.cxx [code]
 
file  vpgl_bundle_adjust_lsqr.h [code]
 Bundle adjustment sparse least squares base class.
 
file  vpgl_calibration_matrix_compute.cxx [code]
 
file  vpgl_calibration_matrix_compute.h [code]
 Computes a camera calibration matrix from points on a 3D world plane.
 
file  vpgl_camera_compute.cxx [code]
 
file  vpgl_camera_compute.h [code]
 Several routines for computing different kinds of cameras from world-point correspondences.
 
file  vpgl_camera_convert.cxx [code]
 
file  vpgl_camera_convert.h [code]
 Several routines for converting camera types.
 
file  vpgl_camera_homographies.cxx [code]
 
file  vpgl_camera_homographies.h [code]
 Various miscellaneous methods involving cameras.
 
file  vpgl_camera_transform.cxx [code]
 
file  vpgl_camera_transform.h [code]
 Methods for computing a fixed transformation that moves and orients a camera so that given 3-d points project to the given 2-d image positions.
 
file  vpgl_em_compute_5_point.h [code]
 The 5 point algorithm as described by David Nister for computing an essential matrix from point correspondences.
 
file  vpgl_em_compute_5_point.hxx [code]
 
file  vpgl_fm_compute_2_point.cxx [code]
 
file  vpgl_fm_compute_2_point.h [code]
 A 2 point algorithm for computing the fundamental matrix for translation from point correspondences.
 
file  vpgl_fm_compute_7_point.cxx [code]
 
file  vpgl_fm_compute_7_point.h [code]
 The 7 point algorithm for computing a fundamental matrix from point correspondences.
 
file  vpgl_fm_compute_8_point.cxx [code]
 
file  vpgl_fm_compute_8_point.h [code]
 The 8 point algorithm for computing a fundamental matrix from point correspondences.
 
file  vpgl_invmap_cost_function.cxx [code]
 
file  vpgl_invmap_cost_function.h [code]
 
file  vpgl_lens_warp_mapper.h [code]
 A lens distortion adaptor for vil_warp.
 
file  vpgl_optimize_camera.cxx [code]
 
file  vpgl_optimize_camera.h [code]
 Methods for projecting geometric structures onto the image.
 
file  vpgl_ortho_procrustes.cxx [code]
 
file  vpgl_ortho_procrustes.h [code]
 Solve min(R,s) ||X-s(RY+t)||, where R is a rotation matrix, X,Y are 3-d points, s is a scalar and t is a translation vector.
 
file  vpgl_rational_adjust.cxx [code]
 
file  vpgl_rational_adjust.h [code]
 Adjust 3-d offset and scale to align rational cameras to geolocations.
 
file  vpgl_rational_adjust_multipt.cxx [code]
 
file  vpgl_rational_adjust_multipt.h [code]
 Adjust image offsets to register a set of rational cameras using multiple correspondence points.
 
file  vpgl_rational_adjust_onept.cxx [code]
 
file  vpgl_rational_adjust_onept.h [code]
 Adjust image offsets to register a set of rational cameras.
 
file  vpgl_ray.cxx [code]
 
file  vpgl_ray.h [code]
 Methods for computing the camera ray direction at a given 3-d point and other operations on camera rays.
 
file  vpgl_ray_intersect.h [code]
 Find the 3-d point closest to the intersection of rays from >= 2 cameras.
 
file  vpgl_ray_intersect.hxx [code]
 
file  vpgl_triangulate_points.cxx [code]
 
file  vpgl_triangulate_points.h [code]
 Determines the 3D location of a point in world space given the 2D location of the point as seen by a collection of cameras.