#include <iostream>#include <limits>#include "vpgl_affine_rectification.h"#include <vnl/algo/vnl_svd.h>#include <vnl/algo/vnl_lsqr.h>#include <vnl/vnl_sparse_matrix_linear_system.h>#include <vpgl/algo/vpgl_camera_compute.h>#include <vgl/vgl_box_3d.h>
1.8.15