#include <fstream>#include <algorithm>#include "vpgl_bundle_adjust.h"#include <vnl/algo/vnl_sparse_lm.h>#include <vnl/vnl_double_3.h>#include <vgl/vgl_plane_3d.h>#include <vpgl/algo/vpgl_ba_fixed_k_lsqr.h>#include <vpgl/algo/vpgl_ba_shared_k_lsqr.h>#include <vgl/algo/vgl_rotation_3d.h>
1.8.15