vpgl_camera_transform.cxx File Reference
#include <iostream>
#include <limits>
#include <utility>
#include "vpgl_camera_transform.h"
#include <vpgl/algo/vpgl_camera_compute.h>
#include <vgl/vgl_box_3d.h>
#include <vnl/algo/vnl_levenberg_marquardt.h>
#include <vnl/vnl_sparse_matrix_linear_system.h>
#include <vnl/algo/vnl_lsqr.h>
#include <vnl/algo/vnl_qr.h>
#include <vnl/algo/vnl_symmetric_eigensystem.h>
#include <vnl/vnl_inverse.h>
#include <vnl/vnl_quaternion.h>
#include <vnl/vnl_trace.h>

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